Ministelis
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Everything posted by Ministelis
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Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
When I get my horse and pet dog I will be riding around saving people from zeds. then once it is all clear I will ride away into the sunset -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
fyi -
How do you embed a tweet in the forum?
Ministelis replied to Ministelis's topic in General Discussion
thankyou very much -
How do you embed a tweet in the forum?
Ministelis replied to Ministelis's topic in General Discussion
thanks. yeah I have been doing the picture way and the embed tweet way just produces links. others have embedded their tweets and you can select all the links -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
The put in the temp respawn cause everyone was crying about no Zeds. and turn around, put up your fists and hope for the best. -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
there is still an issue with rubber banding when carrying a 2 handed weapon. they are looking at this Today when the get into work. -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
if you head inland there is plenty of loot. plus if you are desperate you can always pick berries -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
I noticed they spawning issue too, spawning near your old self is something the do not want at all, as this defeats the purpose of permadeath. are you heading inland of staying on the coast for the food? -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
The sun doesn't make everything red for me....? -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
There is some potential rubber banding being cause by sprinting with a 2 handed weapon. see tweet; -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
Thats how I play RL -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
I also found more guns & ammo that my 2 friends and I could carry -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
I found that it was untouched too. I headed back down to elektro and cherno and thats were all the players were lol. big PVP going on. head to the western side of NWAF and there are plenty of Zeds. -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
I see what you are talking about. The one thing that they have done is re-write the bulk of the engine to cater for their needs with this game. Hence why they scrapped it after working on it for over a year and started again (the arma 2 engine could not cater to their needs). The Zombies/Infected/AI are place holders from that, and will be reworked to suit their vision for the game. so there probably will be slow, fast, strong & weak ones running around. plus they will be able to break down your barricades when they see/hear you inside your house. I do agree that the visual distance for them needs to be tweaked. I also agree that the term Zombie is a state of presence, how they got to be that way.... maybe they were infected :-)..... I do like the walking dead's take on it. -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
The engine can cater for hordes and more intelligent "Enemies" :-P. the engine interprets scripts that tell it how "smart" an enimy will be. the AI just needs to be re-written or expanded and they are doing this as we speak. -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
Zombies run through walls because the path finding is not complete for them yet. They need to be told what and where objects are and how to navigate them.. It is being worked on by a dedicated team out of Bratislava. -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
thanks -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
are the experimental servers restarting? im starving -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
or I am just high and you are seeing my bugged out eyes... -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
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Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
seeing me in a ski mask is a feature -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
I wear one while I play.. -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
I wonder if they will add the Forest-steppe Adder. Would be cool to throw them at people and watch the die from snake bite... hahaha -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
play to hate!! -
Rolling Update Rev - 0.43.116251
Ministelis replied to Hicks_206 (DayZ)'s topic in News & Announcements
maybe 3 times would have been the charm.