I realize the game is in alpha, and some of these features are going to be implemented, but mostly it's just a wishlist of features. 1. A 30 second timer on logging out if within X distance from another player, cannot log out while bleeding, broken leg or handcuffed, etc etc. While i'm no KoS guy i'm not against shooting someone who threatens me, like when i chat in comms "friendly" and the guy pulls an axe or gun out, I shoot him, and he combat logs, or tries to ghost, etc etc, of course most of the community would enjoy a feature that prevents ghosting/combat logging, and so would I, that's why it's on my wishlist. 2. A class system, I just find it funny how everyone knows how to mend a broken leg, or fly a helicopter(if they release them in standalone), drive a bus or perform blood transfusions, while I can actually do without, it seems like a fun idea. Classes like doctor, pilot, cook, doomsday prepper, etc 3. lots of guns, a variety would be awesome, even if they aren't really needed, yeah sure X rifle is similar to Y rifle, but hey, it's just nice to see them both there, totally capable of being modified and all(maybe with different attachments). 4. More attachments, man i love that there are like 5 different types of clips for one gun, it just adds that variety you and guy X could both have the same gun, but completely modded for different purposes, it just tickles me, I want more added. 5.Some sort of system to mark friendlies, currently, this can actually be done with the in game clothing options, have everyone friendly wear hoxton mask or something, but maybe another way like in epoch? 6.More zombies, it's a shame when I run through cherno only to be chased by 3 total zombies, I know they're working on this, so I'd like to see the increase soon 7.Zombies have spectral powers removes, can no longer walk through walls, enough said 8.Animations to force players to do things, like kicking them onto the ground from the back after being tied up, or hitting them with the butt of your gun, these kinds of things add more to the role-play, you capture a bandit who was attacking your team and you force him to tell you the location of his base, etc. 9.A really cool reward for being a hero, A lot of people ask for bandits to be punished, nope don't do it, instead reward people for healing others, giving transfusions, etc, with something cool, idk what, but it should be cool. 10. (saw this on another thread) grow-able beards! After a character has survived long enough without shaving, he gets starts getting a survivors beard! 11.While painkillers can calm you down from the shakes, I think there should be luxury items lieing around as well, like cigarettes, that do the same thing, chocolate and spices and stuff. these items can have positive effects on player characters, like increased HP regen or slight movement speed, or steady the shakies, just an idea to have valuable resources maybe worthy of banditing? 12. Some way to store loot, like tents or chests or a base of some kind, I think bandits would be less likely to kill, and more likely to stalk and follow, then eventually rob you if you had a base with all the good loot! also it would help with the random dieing that happens sometimes 13. more persistent bodies, currently bodies disappear after a short period of time, but loot sticks around for ever as far as i'm aware, so maybe if the body vanishes then loot just drops to the floor? 14. some reason to play on night servers, I can actually tell what time of day it is on a server based on 4/40 or 39/40 15. A notebook where important info is listed, (players marked as friendlies or bloodtype, event locations, etc) 16. I know we're getting 'em but still, vehicles man, vehicles I understand that some of these will be actual features, but this is sort of my current dayz wishlist, the game is great, i know it's in alpha, but that's what i want to see as we approach release. I'm also interested in what other people want to see in game?