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Or maybe stop being a fanboy, so you can objectively look at these things? Check this:
It's DayZ mod for arma 3 (note the date of video) and was made in few months by very small team. Also note that Bohemia blocked this mod as it infringes DayZ trademark or something.
Pretty much this. I'll add to list: - Melee combat, which is totally useless and broken - Control responsiveness (this is somewhat improved in arma 3) - Broken/clunky animations And yes, these are actual engine problems. I also doubt they'll be able to tackle all or even some of these issues before release... i just hope i'm wrong.
Adjustments? Melee needs complete overhaul and needs to be redone from scratch. Melee in DayZ is currently worse than it was in Quake 1 (1996) - it was my assumption this was not possible to do in mod, and was one of the main reasons to push for standalone. So, in short: - devastating melee weapons - even a shovel should knock you out if i made a good hit - fluid melee combat - more melee weapons - nearly every household should have a kitchen knife and nearly all rural houses should have wood splitting axes