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Stay safe out there,
Your DayZ Team
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Content Count
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Joined
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Last visited
Community Reputation
110 ExcellentAbout stolenbanjos
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Rank
Survivor
Profile Information
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Gender
Male
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Location
Alabammy
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Interests
Improvised backpacks, ushankas, respirators, not dying, the sound of a fireaxe splitting what's left of a zed skull.
Profile Fields
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Bio
Some dayZ I'm a cuddly teddy bear, some dayZ I'm a mean ol' snake.
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Happened to me yesterday. I eventually got out by just moving my mouse around as soon as I got off the ladder. Took about 12-15 attempts.
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At least two buildings and a well on the road south of Novy, good central location for a camp that is still close to town.
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Neck Slot for Rope+[items] to be worn around neck, Ear/Teeth trophies
stolenbanjos posted a topic in Suggestions
Inspired by a post from kerayz on reddit. His idea was using pliers to pull teeth or knives to remove ears and keep as trophies from kills/muggings in a burlap sack. This evolved into wearing them on a necklace. This made me think of Toadvine from Blood Meridian and his ear necklace, Kerayz mentioned Daryl Dixon from Walking Dead. Then it hit me. How about adding a neck slot to our character so that we can add items like compass, binocs, etc... + rope and wear them around our necks. It would definitely have a realistic feel as many hikers/outdoorsmen/hunters wear things around their neck irl for easy access. Of course don't forget to let us do some apocalypse dental/facial surgery work with those pliers and knives as well so we can wear our trophies from other survivors and zombies. Credit also to some folks that have mentioned this in other threads on this forum, there was no direct suggestion thread about it, so here goes. -
What items that currently spawn are considered "Rare loot" atm
stolenbanjos replied to TheLast-StaR's topic in General Discussion
200+ hours and I've found only 2 anti-stab vests (police car in Dolina and police station in Kamyshovo). Crazy thing is I found them yesterday and today! One trip through Balota or NWAF and you'll likely see a LRS. Tents are loaded now. I'm having a hard time finding enough bolts to keep the crossbow viable as a primary. Sometimes you find the loot and sometimes the loot finds you. -
Don't know if I am perseverant or just dumb
stolenbanjos replied to Hasselhoff92's topic in General Discussion
Well played +beans -
I took out some yellow and added some blue and white. I think a red baseball cap or boonie hat will round it out nicely.
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[Feedback, text only] - the Crossbow, one player's experiences & suggestions.
stolenbanjos replied to _Mandrake_'s topic in General Discussion
Gotcha. I tested about an hour ago, suhweet! -
[Feedback, text only] - the Crossbow, one player's experiences & suggestions.
stolenbanjos replied to _Mandrake_'s topic in General Discussion
Nice info. Maybe you could clarify something for me: I have found many loose bolts (no quiver) and they were not stackable on my hardcore or regular character. "When bolts are found on their own they need to be "emptied" by right clicking the bolt, I usually gain 5 bolts from this but on occasions I have received a single bolt instead." Are you saying you must right click the loose bolt, separate however may be in the stack, and restack them to get 5 bolts in a 1x1 inventory slot? -
My new 'Murican Medic loadout, still a work in progress.
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Great vid, new sub here!
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I like the idea of manuals, but I like the idea of learning through trial and error better. We can currently do that in game without adding new "must have" loot. Some are better at firefights because they have in game experience, it's real skill. In game experience > read a book and gain a skill For example, If someone simply read a book on how to fly helicopters, would you trust their skills as a first time pilot? I wouldn't. I'd trust the guy that has tried everything through trial and error.
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When does your "switch" flip during an encounter?
stolenbanjos replied to Wiggin Miller's topic in General Discussion
I always distrust people that have "a plan" I should go along with. And like the OP said, people that are pushy and in a hurry are likely setting a trap, or just generally nervous. Whether they are friendly or not, I don't like being around nervouse players in this game. They will get you killed even if they are truly trustworthy/friendly. -
I love the awkward pause when you walked in lol
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Poisoning food with berrys and a syringe
stolenbanjos replied to RollenderDieb's topic in Suggestions
I saw this a while back. I'm not sure if this still works. It's not my video and I have never tested it. http://www.youtube.com/watch?v=Npdf4DYGePI -
It just occured to me: We are all playing HUNGER GAMES!
stolenbanjos replied to crazykage's topic in General Discussion
***David Attenborough voice*** Dayz is an intense high speed example of survival of the fittest. There is no ultimate champion, no ultimate glory. To the victor's go only the fleeting chance to stay on Chernarus and climb the food chain for another day. You do what you must, until the screen goes..(pause)..black. In this analogy, DayZ would simply be life and Dean is simply Mother Nature and mankind's inventions. Now go forth and die!