Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Rowdy (DayZ)
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Everything posted by Rowdy (DayZ)
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I second this post, and support the OP.
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uwot m8? u r 1 ch33ky kun7 m8....
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omg you are so pr0. I wish i could be as awesome as you........ pls have my babies.
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Good work son
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Rowdy (DayZ) replied to SmashT's topic in General Discussion
Their speed is good! It's more realistic to have to deal with pursuing zombies rather than just ignoring them an trotting off. Though respawns need a big change. I like that they come running to gunshots, but they shouldn't respawn so close! I was with a mate and one respawned between us!! -
my game works fine..........perhaps try some troubleshooting?
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How do you deal with zombies?
Rowdy (DayZ) replied to Death By Crowbar's topic in General Discussion
no weapons = run weapon = ownage -
Character can't move forward without laying down?
Rowdy (DayZ) replied to masterz19's topic in Troubleshooting
I believe the latest experimental version has a fracture indicator. -
should you be able to see someone 1000m away? not sure you could irl even on a clear bright day?
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Would you play a game with real permadeath?
Rowdy (DayZ) replied to bad_mojo (DayZ)'s topic in General Discussion
I wouldn't even download it -
I died being forcefed M4A1 magazine rounds...
Rowdy (DayZ) replied to ImDeafDontShootMe's topic in General Discussion
I think you should be able to force feed anything that is swallow-able, just like IRL. -
I am a complete coward in this game
Rowdy (DayZ) replied to PinguAlmighty's topic in New Player Discussion
I am the kind of player that avoids confrontations, sticks to the tree's and will most likely watch others pass buy rather than engage, even when i have the element of surprise(which i have most times, due to sticking out of sight). I am very geared up, and I suppose that is half my problem, I think to myself, 'what if I die?" it took me soo long to get to where I am. on the other side though, i reckon i am missing out on the human interaction side of things in the game, which is what I may use the hardcore servers for...... -
that looks real nice!
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Critical Unplanned Update of 0.34 to Stable 7 February 2014
Rowdy (DayZ) replied to rocket's topic in News & Announcements
good option to fix immediately. keep it up -
Changelog: Stable Branch: 0.33.114926
Rowdy (DayZ) replied to rocket's topic in News & Announcements
good changes in this update, good to see loggers dealt with. GLHF -
Cannot Use An Item (E.g. Drink/eat) If It Is "ruined"
Rowdy (DayZ) replied to KC_Admiral's topic in General Discussion
I think that a single bullet should only destroy a certain number of backpack/shirt/pants etc slots, and a group is randomly (or using impact point) chosen when a bullet hits you. eg. 1 mosin shot might ruin 6 slots 1 m4 shot might ruin 4 slots 1 pistol shot might ruin 2 slots etc etc and each bullet compounds the damage, so if you get hit buy 2 or more bullets, more and more slots are ruined with each bullet. -
not really in the true spirit of the game now is it....
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I have also noticed absolutely NO loot in any military tents, cars, trucks, cream sheds(used to have maps) in both hardcore and regular servers since the update
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LOL really? a post on a forum stops the devs from being able to work? far out man!! SOMEONE TELL THE FBI YO!!!!
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just run around them in circles and actually hit them, you only landed every 1/5 swings in that video lol
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Suggestion for future patches (not about items or features, plz read)
Rowdy (DayZ) replied to Wernsley (DayZ)'s topic in General Discussion
just don't look at the release notes? why do you need a spoiler? -
Suggestion for future patches (not about items or features, plz read)
Rowdy (DayZ) replied to Wernsley (DayZ)'s topic in General Discussion
I do not believe what you describe is the purpose of a "pre alpha" game release. The updates that are released NEED testing, we can't test the functionality of updates we are not aware of...... -
looks like fun, might hit you guys up sometime, always looking for people to play with.
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Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
Rowdy (DayZ) replied to scottishrebel's topic in Troubleshooting
I have this desync problem, I turned off Ad-Aware Antivirus and it fixes it right away. -
I'm down for grouping up, alone is boring and I feel like doing some good deeds ^_^