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1 NeutralAbout Quick Ben
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On the Coast
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I don't hop to get loot, as exploration is the main reason I play the game. I like to go inland and visit towns door-to-door, while killing zombies. For me, the thrill is to explore, walk around and meet other survivors unexpectedly. If you hang out at popular places, like the elektro firestation, you're guaranteed to meet players at regular intervals, which takes away the element of surprise. Besides that, I'm pretty loyal to a certain server as I know the admin and a few of my friends play there. However, sometimes I do use other servers if the connection is unstable.
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are people trying to make the SA to friendly?
Quick Ben replied to dgeesio's topic in General Discussion
Actually, I think PvP is a great aspect of the game; it should, however, not be the only playing style. I would love to see some further encouragement of cooperative play, no one should be able to survive on his own for long during a zombie apocalypse. However, friends should be able to betray you, to stab you in the back just as you've hit the jackpot and strangers should be able to randomly kill you and rob you. Without it, much of the tension would be gone. Personally, I'm a friendly player. I've only shot a player once, at the Elektro fire station, after he randomly started beating me with his fists. He even had a baseball bat strapped to his back, so I suspect a suicide by proxy. (Why else would you attack an armed player with nothing but your fists?) However, I have pointed my gun at over 30 other players, just to make sure I was at the right side of a friendly meeting going wrong. Sometimes I rob them, sometimes I give them stuff (if they're new spawns), sometimes we just talk or wave at each other. I don't think this game is particularly hard on new players, I haven't played a game online since Starcraft and haven't played much campaign either. (Sniper Elite, but that's about it.) -
Rolling Update Rev. 0.30.113953
Quick Ben replied to Hicks_206 (DayZ)'s topic in News & Announcements
I've been experiencing some rubber banding as well, but problems like rubber banding are to be expected when they're working on the server optimization. -
Rolling Update Rev. 0.30.113953
Quick Ben replied to Hicks_206 (DayZ)'s topic in News & Announcements
Server hopping is a problem, yeah, but if you move inland, there's plenty of loot to be found. Most villages I've visited were untouched by players, except maybe those on the more popular routes between Cherno/Elektro and NW Airfield. I've come across plenty of firefighter axes and Mosin-Nagants. When you have to latter, you've got the ideal weapon to snipe those server hoppers back at military bases and airfield. I don't want the developers to focus on the problems of the current players, I want them to focus on what the game needs, which are not necessarily the same things. The first priority should be server optimization, as neat options and more Zems are only going to be tougher on the servers, let alone an increase of the number of players (which would make the game much, much better). If the infrastructure is in order, most of the other problems, like server hopping, will be surely be addressed.