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Everything posted by solodude23
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A few questions from a new DayZ player
solodude23 replied to CaptainCandy's topic in New Player Discussion
If you want to play at night, be prepared to be at a disadvantage unless you turn your gamma/brightness up. I've also found that turning HDR from "Very Low" to "Low" helps vision at night (and makes the gamma/brightness glitch work better). -
Rolling Update Rev - 0.43.116251
solodude23 replied to Hicks_206 (DayZ)'s topic in News & Announcements
I doubt the hotfix will be moved to stable till it's confirmed to indeed fix the issue. -
Pending Changelog: Experimental Branch: 0.42.116002
solodude23 replied to rocket's topic in News & Announcements
Experimental updating on steam. -
Rolling Update Rev - 0.43.116251
solodude23 replied to Hicks_206 (DayZ)'s topic in News & Announcements
Experimental updating on steam. -
Awesome, thanks. Def gonna go check that out.
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Now that looting towns is so "risky" due to the Zed threat..
solodude23 replied to Irish.'s topic in General Discussion
Looting towns is still pretty easy. Just don't shoot and you're gold. Sure if you try to take em all on it'll be pretty hard..but..uh..don't do that. Also, zombies causing bleeding too easily was already changed in the experimental hotfix. -
So right around this area? http://dayzdb.com/map#5.018.030
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You have to craft splints from a wooden stick and rags, just a heads up! Best bet for morphine is one of the blue medical clinics.
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KoS in relation to the new spawn mechanism of Zombies: Good or Bad?
solodude23 replied to crazyandlazy's topic in General Discussion
Usually when I have that noise loop issue it's fixed with a log out of server --> log back in. No it doesn't, those are the shittiest scenes on TWD imo. I hate when zombies (slowly) sneak up out of nowhere. Basically off camera = out of nowhere. That beings said, this is a step in the right direction and I greatly prefer it over the useless zombies of the prior update. -
Rolling Update Rev - 0.43.116251
solodude23 replied to Hicks_206 (DayZ)'s topic in News & Announcements
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Rolling Update Rev - 0.43.116251
solodude23 replied to Hicks_206 (DayZ)'s topic in News & Announcements
No action menu text actually pops up when you go up to a bush. You must learn the bushes and remember which ones are which :) In order to pick the berries, just spam your action key when you are facing the bush. Here's a pic of one of the "good berry" bushes. http://i.imgur.com/GWbUx4V.jpg Pretty sure painkillers don't fix a broken limb. (Someone correct me if I am wrong). To my knowledge, the only fixes for that are morphine or a splint crafted from a stick and rags. -
Rolling Update Rev - 0.43.116251
solodude23 replied to Hicks_206 (DayZ)'s topic in News & Announcements
Yeah when the stable update first released I played a good 2 hours on hardcore without any serious lag/desync. -
Can someone post a link to the location of the new NW town on DayZDB?
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Experimental seems to be just as bad, if not worse. The one time I was able to join a server it was pretty much pure desync. Kinda funny, because I didn't have any issues like this on stable when it first was released. Played for 2 hours with little to no lag/desync.
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I'm seeing one empty server right now. Edit: Stuck on the "Wait for host" screen. Figure they'll try another hotfix sometime tomorrow.
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I only played 2 hours on stable earlier today, but I must have been lucky because aside from a few spurts of desync, everything ran pretty smooth.
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You combat logged. When you log out, your avatar sits down and stays in game for 30 seconds. So the dude probably killed you. Don't combat log.
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Rolling Update Rev - 0.43.116251
solodude23 replied to Hicks_206 (DayZ)'s topic in News & Announcements
Think it's this one: Map: Chernaya Polana town + surroundings addedAnd the changelog calls that building the "village pub" :P -
new wool coat and cap, and apparently rain is wet :P
solodude23 replied to Ineedscoffee's topic in General Discussion
Played ~2 hours with no major issues and it ran quite smoothly. There were, however, infrequent spurts of bad desync. -
Played a bit on the new stable patch earlier today. In roughly 2 hours I found two .22 Amphibians, an FNX, two CZ's, two 1911's and FINALLY a CZ mag, so I kept the CZ. lol. Had quite the pistol collection until I finally found a mag. Pistols also seem too common in barracks. One (1 story) barracks I entered in Zelenogorsk had 3 pistols in it :o (plus more in the other barracks) But of course it's all WIP.
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Rolling Update Rev - 0.43.116251
solodude23 replied to Hicks_206 (DayZ)'s topic in News & Announcements
Not sure what you're getting at. I saw that twitter post before I decided to go back to experimental. Anyway I've connected fine now but for me it seems a bit worse off than stable. Was pretty much pure desync, so some of you might want to hold off till another hotfix is released or something. -
Rolling Update Rev - 0.43.116251
solodude23 replied to Hicks_206 (DayZ)'s topic in News & Announcements
I can't even connect to the server. -
If You Are Getting Annoyed By Connectivity Issues Jump on Experimental
solodude23 replied to leefriendfield's topic in General Discussion
Same. -
Every time I come to this forum I regret doing so.
solodude23 replied to sumusiko's topic in General Discussion
I certainly don't condone the unfiltered use of "APLHA", but I really don't mind when people use in on the "OMG WTF R U DEVS THINKING" kind of threads, which there are plenty of. If you take a gander in threads with thoughtful comments or suggestions, you'll notice there's a lot less "Alpha" getting thrown around. -
If You Are Getting Annoyed By Connectivity Issues Jump on Experimental
solodude23 replied to leefriendfield's topic in General Discussion
Can anyone see servers for exp? There's supposed to be a few. Edit: Nvm, I can see one server now.