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MajorNr01

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About MajorNr01

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    On the Coast
  1. MajorNr01

    Movement feels really stiff.

    Exactly. Right now the game seems to have some fancy mouse acceleration code in place which just fiddles around with mouse input and make it feel like you're using a console-controler (*shudder*). The most important thing in my opinion is that it is as easy as possible to put your aim on something that you want to look at (for instance when looting, to have a look at that can of baked beans, or even when aiming a weapon). In real life, when I want to reach for my drink I don't have to home in on it with my hand, the way the game makes you do it, because it fiddles around with your aim acceleration. It is not that hard to just feed mouse position deltas into your pitch and yaw view angles directly. This way it feels like you really have control over your head movement, and not like your head is stuck in some weird movement-impairing contraption. Case and point: Camera control is about HEAD movement, not just weapon and body movement. Everyone can turn their head 180 degrees in about a quarter of a second, no big deal. The problem that doing that with your weapon and rest of your body is unrealistic, is not solved by simply glueing your head to your weapon and body, restricting it all the same. What would be a sensible solution here, in my opinion, is to make your weapon move slower and catch up with your view direction over time, while your head is under perfectly direct control of your mouse. Make it feel like you're controlling yourself and not an out-of-body robot!
  2. That's what I thought. Though I personally prefer first person only, I couldn't care less about people wanting to keep third person. There seem to be a reasonable amount of people on both the pro-third-person and con-third-person side of the discussion and I can see an equally balanced amount of servers with both third-person on and off when this gets turned into a server option. Make it optional for the server admin, then both sides get their way. It's that easy! On the other hand, should we NEVER get the server option to turn it off, then we'll need to talk! >:( But seriously, all power to the players. Give choice wherever possible!
  3. This is a very good idea! Especially with public hive systems, just binding your account to a server for a few minutes would solve it quite elegantly: If you want to switch servers, you'll need to wait 5 minutes, while your character remains visible (and killable) on the last server you played on. Additionally you get a reasonable discouragement of ghosting and hopping.
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