Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms:
Discord,
Twitter/X,
Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
It's just an idea that occurred to me the other day. I don't know if it'll really work with the game but I thought I might as well share and see what other people think. Well, I thought that it'd be kind of interesting if the game had different leveling trees. You'd have a choice to specialize your character in a few of them but not all. For example: a tree that will make you better at melee combat or another that levels up your proficiency with guns or one for hunting or cooking. I'm just not sure how you'd actually level up. Maybe you'll get skill points by a certain number of days you're alive? Or maybe instead of skill trees you can choose a certain specialty out of several when making your character. It could even be like choosing a backstory. You choose you were a soldier then you have a bonus in guns or you choose you were a survivalist and you get a bonus in endurance. Something along those lines. I just thought that might make people want to team up with others more because their skills will actually be useful to one another. What do you guys think? Edit: Sorry about the double post. I'm posting this from my Ipad and I guess it messed up somehow and posted it twice.