Couldn't care less about turning around. I just want to be able to move my mouse and have the character look consistently. If I move the mouse 2cm fast I expect to be looking at the exact same place as if I had moved it 2cm slowly. Can't see a single good reason why this game handles like such a pig. If they want to simulate agility, add a max turning speed cap not mouse acceleration. It's as simple as that, nothing to argue over. The current mouse control is spastic and broken.