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belphegor_goatzombie

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Everything posted by belphegor_goatzombie

  1. belphegor_goatzombie

    Pending Changelog: Experimental Branch: 0.42.116002

    For me its even bigger:
  2. belphegor_goatzombie

    Zombies Repairing Gear

    Same happen for me too.
  3. belphegor_goatzombie

    Server login timer is F***ed.

    Not everyone who joins the low-pop server is there for loot, maybe he want to meet up with friends safely that are 10km away. They should implement better algorithm that can distinguish crash/kick from actual hooping. There are many servers that kick people even if they are not saying that clearly in the server name.
  4. belphegor_goatzombie

    CHALLENGE!

    Can you record this event?
  5. belphegor_goatzombie

    POSSIBLE bugg that cause damage

    I am not sure but i think i experienced this while holding ruined fnx pistol and pressing the X button, my screen start to "flash" (color > grayscale > color > grayscale...) and then i got bleeding message on my inventory. I thought someone shoot me but i didnt hear any sound.
  6. belphegor_goatzombie

    Do You Use The Glitch Spots?

    Its not just RU servers or NEAF only, you can "glitch" into any building!!! I witnessed many buildings being exploited, especially in Electro. I took some examples ss from NEAF,
  7. belphegor_goatzombie

    Update Rev. 0.36.115535 (Experimental branch)

    @skoms Since the 26 dec. I love this game.
  8. belphegor_goatzombie

    Approximate percentage of female DayZ players

    I have met 3 females (at least they sounded like), 2 of them i had to kill.
  9. belphegor_goatzombie

    Search before you post

    regex ftw.
  10. belphegor_goatzombie

    Dear combat loggers...

    I was new spawn in Electro on experimental build hardcore server, near the police station when someone took a shoot at me, i looked at the roofs and there i saw a guy with the SKS and cowboy hat on top of the hospital building, so i was determined to try my luck and KO that guy, but as soon as i get up the last stairs i see him just entering combat-log animation. Guess what happened next. :D
  11. I think there is no solution for this. Depth buffer just doesnt have enough precision, so distant object flicker. They could split viewing frustum in multiple partitions, each with its own depth buffer but that would lead to other problems.
  12. belphegor_goatzombie

    Update Rev. 0.36.115535 (Experimental branch)

    Fix the server "History" list so that last played on should be on top! Current sort order is useless. Also add server name like in the "Player" list and option to favorite it within it. You need to check something first to see if it is worth favoriting, not the other way around. edit: Please. :)
  13. belphegor_goatzombie

    Update Rev. 0.36.115535 (Experimental branch)

    Fix the body disappearing thingy when you kill someone that is combat-logged their body should stay 10min (same time frame as for normal kills) so we have time to loot it!
  14. belphegor_goatzombie

    Player Corpses Disappearing and Kill Msgs

    ^ If you kill someone within those 30s they body will still disappear after that time instead to stay in a game for 10min as usual like for other non-combat-log kills.
  15. belphegor_goatzombie

    ESP hacks are annoying

    Same thing happen to me and my friend, killed by stupid teleporter like in that video.
  16. belphegor_goatzombie

    Hotfix changelog: Stable Branch: 0.35.115188

    They could use Umbra for occlusion culling.
  17. belphegor_goatzombie

    I was killed by a guy with the greatest hacks ever.

    Just few hours ago, i emptied all 10 sks bullets (from 2 meters away, flat ground, no obstacles nearby) into the guys back and he just turned around and killed me. Lag?
  18. belphegor_goatzombie

    Glitcher awareness thread

    There were 6 of them inside, my friend and i manage to lure them out and kill 3 of them. edit: Today 3 different servers:
  19. belphegor_goatzombie

    Is wall "glitching" gonna be fixed soon?

    OK, i have tried to use search on this forum but cannot find appropriate thread for this huge problem. Why cant you (developers) just edit some of the common buildings models used by "wall glitchers" (like prison, atc tower, hangar floor...) and add some polygons to "inaccessible" rooms that face each other, so when someone gets in he cant see outside? Now they can see us because of backface culling. I have found an example of a video if you dont know what i am talking about: http://www.youtube.com/watch?v=Kw3pNj5jRr4
  20. belphegor_goatzombie

    Is wall "glitching" gonna be fixed soon?

    I know that collision is the problem and that it can take long time to solve, but the easy way and temporary solution to this game breaking problem is to just add some polygons for a few building models. They could still get in the "wall glitch" but will not see us.
  21. belphegor_goatzombie

    Is rain client side or server side?

    +1 When its pouring for me they say it stoped, and its same with thunder sounds.
  22. belphegor_goatzombie

    The Lag is Real

    Same here. Voted up. Phenom x4 c3 955 (default clock) 8gb ram nvidia gtx 560 ti (default clock, reference card)
  23. belphegor_goatzombie

    New patch causing bodies to disappear?

    They disappear on lot of servers i tried. You got like less then a minute for looting.
  24. belphegor_goatzombie

    Graphics and Effects

    As far as i know they are using DX9 API, and just recently switched some things to use pixel (instead of quite old vertex) shading. This made me laugh: and i doubt that they will change API any time soon. @ DayZ Graphic programmer Stop using forward renderer, deferred FTW !!!
  25. belphegor_goatzombie

    My crotch is itchy !

    lol
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