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Everything posted by vran113
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My Issues with the 1.7.1 Changes
vran113 replied to n00baphile's topic in DayZ Mod General Discussion
yes. the game is all about raising stakes. so that the taste of each can of beans would feel as a miracle. you are counting bullets and fill your flask with trembling hands. -
UnOfficial I Love 1.7.1 Patch Thread!
vran113 replied to WilkyWilks's topic in DayZ Mod General Discussion
more gore, despair, and helplessness what's not to love? -
as far as I remember, it concerns bots in general ARMA. they don't see that far away and shoot sharp. also, it's about interface. you can spot them by markers on the lower difficulty level. anyway, nothing to do with Day Z
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equpment\inventory system like in "Jagged Alliance 2, mod 1.13"
vran113 posted a topic in DayZ Mod Suggestions
well, I suggest taking the inventory system from the graceful "1.13" mod. instead of a global inventory, we have a few slots for specific type of vest\holster\pouch (alongside with backpack, where you can carry anything) depending on type of vest, you can carry only certain items (AKM ammo clips for russian military vests, more place for slugs in hunter's vest, etc), and have a bonus to the number of those items. but you can't take anything else instead in those slots. wich means, you can't carry toolboxes, mines and stuff like that if you don't have some utility vest, and etc. this would make players plan more carefully (or deal with what they have came across), without introducing some crappy conventions like "classes" P.S. I also would like to see fireworks or signal flares, and more health issues. like distillation of water, performing surgeon operations (taking off bullets, cutting off limbs (like in ancient PC game on survival - "Robinson's Requiem")), etc -
equpment\inventory system like in "Jagged Alliance 2, mod 1.13"
vran113 replied to vran113's topic in DayZ Mod Suggestions
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Suggestion: Adding a bit of minor story
vran113 replied to [email protected]'s topic in DayZ Mod Suggestions
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I'm against any "planning" from above. there must be only a few rules, and they already exist. I don't want Day Z to turn into RPG
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Suggestion: Adding a bit of minor story
vran113 replied to [email protected]'s topic in DayZ Mod Suggestions
this is a game, not a book or a movie. it should create stories, not follow the script -
Suggestion: Adding a bit of minor story
vran113 replied to [email protected]'s topic in DayZ Mod Suggestions
leave stories to hollywood -
Describe the Day Z Community in FOUR WORDS or less.
vran113 replied to Yammazul's topic in DayZ Mod General Discussion
can't see shit -
new textures, nothing else
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extremely limited supplies + visible gear = logical humanity indication
vran113 replied to _Profile_Shame's topic in DayZ Mod Suggestions
getting good equipment is the only long-term objective for most players as for now. I think, having good stuff makes you already paranoial enough these dayZ. making it even more harsh? well, it's all trial and error, I wouldn't mind to try this in some next patch, but I doubt it would work. I mean, it works already -
having your bag constantly rigged seems very questionable. making traps however - not
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I think the only solution for PvP "problems" (I don't consider it so) - is to introduce some non-lethal weapons. if you don't want to kill people, you can stun them or something (because we often don't want to kill but don't trust strangers either). but it's all your decision. don't make it a rule for everyone, or else choose another game to play
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or you can give it a serious thought, that maybe people like this mod precisely for the lack of all those "classes" B\S? precisely for authentic experience? you try to plan player's lifes and how they should behave. I know your intents are good, but not every person wants everything made up for them
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I think there always will be exploits like this, and creating "zones" or time-penalties won't solve the problem. after all, people who disconnect or jump from server to server would leave (as it is no fun at all, from this perspective the game is meaningless), and the rest of us will be playing more adequately
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