Dauntless (DayZ)
Members-
Content Count
34 -
Joined
-
Last visited
Community Reputation
9 NeutralAbout Dauntless (DayZ)
-
Rank
Woodland Warrior
-
It's funny how $$$ can make a developer very happy to optimize a game! It'll be on PS/XB in the future.
-
Oh My GOD! (exploding Petrol Stations)
Dauntless (DayZ) replied to Merrick362 (DayZ)'s topic in General Discussion
lol that is awesome -
Yeah I have two magnums right now even. Just got the other to hand off to a friend or maybe some fresh spawn for the lols 1 shot kill to the chest is a bit much though. To the head, sure.
-
I bet that KoSer was pissed off!
Dauntless (DayZ) replied to coltonlong's topic in General Discussion
Sounds like you need to touch up your make-up. Maybe chat with the other girls about how rude those people on the internet are. lol -
Just want to see community preference on 1st/ 3rd person servers quickly.
Dauntless (DayZ) replied to AP_Norris's topic in General Discussion
Yeah 3rd person is going to stay. It's a video game. I don't care about immersion. -
Our group always shoots geared players for the same reason, but obviously having less of a reason to constantly kill geared players would mix it up in a good way Shoot & Loot is interesting for only so long, after all. DayZ is about survival, sure, but survival without depth gets kind of stale after a while. I can survive in Call of Duty or Battlefield, although there aren't any zombies there, too.
-
Idea to stop farming on emty server
Dauntless (DayZ) replied to chris90's topic in General Discussion
So you want match-making aka console Nope. -
Server hoppers: A renewable resource.
Dauntless (DayZ) replied to -DMG-Jonesy's topic in General Discussion
Nah, making all public servers that way is a retard level kind of fix. If it's a private server, okay sure, no problem. But sorry, your "solution" is whack. Also once they tweak loot respawn, server hopping obviously won't be a big deal. Most people are getting SA tunnel vision and can't see the obvious tweaks that will occur. Same with logout time to deter combat loggers. -
Please do not change the loot of intensities to prevent Server hoppers
Dauntless (DayZ) replied to tiagoaccorsi's topic in General Discussion
It's cool that a player can't get super geared up easily, but nobody wants to run around for 45 minutes to find a M4 or a magazine because the server is picked clean, either. Also on any server that is picked clean, there's no reason to go to loot areas after that. At least when there is more loot, people have a reason to return there, thus interactions or PvP or what have you. Having a reason to move is good, but loot that doesn't ever respawn (sans server restart) isn't the best solution. -
Yeah the full release will have more to do than killing fresh spawns or just squad-vs-squad. I do like the penalty to spraying up players though. Reward people that pick their headshots and you can get their gear. If you full-auto M4 somebody's torso, well, have fun with a lot of damaged equipment.
-
This is not what I hoped DayZ would be
Dauntless (DayZ) replied to andrestor's topic in General Discussion
For a lot of people, yeah that's probably their main issue, their own frustration. Or they play solo and that's not exactly survival conducive, either. (then again, I don't know how people play solo unless it's to goof off... cuz I'd get bored w/o being on ts with some friends) At the same time, from a game design perspective, if DayZ isn't able to rise above being just a 'post-apocalyptic deathmatch', then it's kind of two dimensional and boring. So for some posters, I get what they're saying, and if they played the mod, that too. PvP oughtn't go anywhere, it's a great facet of the game, but there needs to be more. At the moment, SA is pretty bare-bones so it doesn't have much besides PvP, and that probably puts off a lot of people -- the OP included. DayZ could be a pretty phenomenal experience if it's given added depth to balance out the purposes of PvP and everything else, but that can be a bit tricky from a design perspective. -
Trying to help people new to the game.
Dauntless (DayZ) replied to Chronos Blackburn's topic in General Discussion
Just being sarcastic. Sounds cool that you guys enjoy looking for more out of DayZ than shoot everything, good luck -
Server hoppers: A renewable resource.
Dauntless (DayZ) replied to -DMG-Jonesy's topic in General Discussion
Rocket isn't going to restrict a single character to a single server. Just use your head. Obviously what will be implemented is logout time. Also they'll tweak loot respawns. It won't stop server hopping, but right now, it's the only way to get properly geared up. So it'll cut down on some of it. -
This is not what I hoped DayZ would be
Dauntless (DayZ) replied to andrestor's topic in General Discussion
Yeah I agree, it's impossible for there to be degrees of anything. Either 24/7 peace or 24/7 war. Just kidding. Maybe you'll get the point though. -
Trying to help people new to the game.
Dauntless (DayZ) replied to Chronos Blackburn's topic in General Discussion
Nah dis game iz about pvp m8 wot r u talkin aboot