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babypuncher71
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Everything posted by babypuncher71
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Has Anyone Else lost Faith in Dayz?
babypuncher71 replied to [email protected]'s topic in General Discussion
You been looking up my ip i see... No we have decent servers here in oz,there has been a dumbing down on all servers in regards to loot spawn. Some servers have stuff and others just dont have anything even after a restart... Could this be the same as helis gone as well? Or are they trying to test out gobal spawns like with parts for cars as such? -
If you combine the 2 together it does... And now you can see why i said you got ripped off... But if it is used to the max which you don't see,it does or hasn't got any shadows which means there is light there... The same can apply to any monitor but this would take it even further than a normal 1..
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Thats because of the loot spawn problem nothing more....
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Has Anyone Else lost Faith in Dayz?
babypuncher71 replied to [email protected]'s topic in General Discussion
Are we getting a patch roll back to 2 patches ago when things or loot spawned in the world? Unlike now? -
Sorry it was a BenQ Watch this.. And you did get ripped because,that isn't a true Gaming monitor.... But any half decent Led monitor can gamma exploit even if they locked in down in game,mine does..
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Try looking at Lg or Samsung gaming monitor,and you got ripped off tbh.. If you payed 3grand for a monitor you got ripped... There is a team that is sponsored in Oz they had 1 of there players using it showing what it can do.. And you will be surprised at what it does.. He was a cs player,there was no dark corners on any part of any map...
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Sorry to put it to you guys,but there are screens that can do this so even if they fix the game there are screens that can get rid of dark areas.. And that means the whole nite time can be changed with out exploiting..
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Pm me i will tell you some secrets on blood loss.... I can ask my friends where they are and with landmarks i know where they are.. Just learn the map,trust me i can run around the whole map just bout and not get lost,i only have problems when i load back in because you move around..
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It has much more than what a server costs tbh.. And it has been released as well,so much for theDomo saying he wouldnt do it.. This isnt good at any cost.
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Please adjust the damage values soon
babypuncher71 replied to infiltrator's topic in General Discussion
Ahhh a man who knows how to use Google,thank kind sir have my beans.. -
Please adjust the damage values soon
babypuncher71 replied to infiltrator's topic in General Discussion
Is that why in cs players used the small guys with the orange jumper all the time.... The reason i know was because there was a console command over 10 years ago that showed you what the hit boxes looked like,and they where boexes allrite.. The hit boxes are meshed to the player model there if its is smaller they are smaller because of the model being wrapped.. The engines are different but the way the problem will go when there is some form of lag compensation smoothness put in,because at the moment the hitboxes can be so out of whack its not funny,but at times there perfect..games are being built remain the same.... Nobody has said the akm damage is wide but use the search function because there was a player here asking if it was bugged the damage that is because of how easy the gun kills even at range,,.. You missed the point of the whole thing ive been saying tbh,because you cant grasp the fact that players KNOW how to screw there hitboxes up,and you think its the damage that needs to be upped.. And last of all you seem to think that dysnc has little effect on any other things i have mentioned well guess what there all tied together derp.. Oh the last part of your statement goes to what im saying,there are round about measurements you can use to see the metres to target,i use it others use it but seems you dont... -
Please adjust the damage values soon
babypuncher71 replied to infiltrator's topic in General Discussion
So in Source they are all the same player models are they? there not,but i havnt played the last but from what ive seen there are different player models in that as well.. Do you know anything about player meshing and how it is don't and how it relates to hit boxes? Because from the way you are talking it seems you don't.. Just like how a house conforms to the surface in the game world the boxes are sort of the same they need to be wrapped nicely... And different player models have different hitboxes,you cant just use the same for every player model,it would be insane.. So you don't need to adjust when sighted in on a target that is over 400 metres you just shoot where the cross hair is? No,so why isnt there bullet deviation? Maybe what your seeing is that there is... Even in the real world no 2 shots are perfect... -
Please adjust the damage values soon
babypuncher71 replied to infiltrator's topic in General Discussion
Are you srs dude,its just like cs players models.... And read the patch notes the mosin did get nerfed because players on here where whining bout it b4.. I will try to find it.. And last of all if you cant work out what player model inside Dayz has the smallest hit boxes please for the love of god stop posting because its right there i will not point it out because it will then make it harder for me to kill other players :) And the reason you have trouble i picked up on 1 bit is the said player knows how to manipulating his boxes by sound of it which leaves me this do you want him to stand still for you? -
Please adjust the damage values soon
babypuncher71 replied to infiltrator's topic in General Discussion
First of all good,im glad you dislike my name don't care tbh.. Second i drop players well over 200 to 300 with 1 shot from a mosin the damage was nerfed but im sure that your aim is fine... And last of all the akm damage is a strange thing at times but you still drop players with it over 200 metres with a 4 bullet burst so. Son get some better aim because there's nothing wrong with the hit boxes on this game its the way players are manipulating them just like every other game out there.... They have made the models a bit smaller,which was due to the KOS aspect that was going on at the start of the game.. The guys model reminds me of the hooded guy in cs now not like the massive hitboxed other player models.. -
Please adjust the damage values soon
babypuncher71 replied to infiltrator's topic in General Discussion
Lol get better aim son.. Trust me its got a massive damage the akm drops them like flys tbh.... -
so when is the move to the new engine?
babypuncher71 replied to bioned's topic in General Discussion
Yes... because they are not repeat not replacing the whole engine... Most of it is coming in the render side of things if you look at the info its all out there.. Because the flashlight issue cant be fixed on the 1 they have now..but it can on the new 1.. And much more.. -
And its a double bladed sword tbh..... If this happens the KOS will just increase like it has now because of the weapons being nutted to the point where its a joke.. Which i dont care but,there are going to massive amounts of KOS threads.....
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I concur there dear sir,i don't find it a problem either rather good tbh..
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The problem also is that if you find a crash site it doesn't mean you get a m4,been to many that had ammo clips and attachments but no gun...
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Lol,i love theses... Sadly it would be the exact same irl..
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What's the current hacking status like in DayZ:SA?
babypuncher71 replied to RadikulRAM's topic in General Discussion
Thank christ i didn't even know it happened till my mate said he was minus his pants... Then i looked and was minus my pack... -
What's the current hacking status like in DayZ:SA?
babypuncher71 replied to RadikulRAM's topic in General Discussion
The persons bubble is over 100 metres,because i was camping in a crane,and there was 3 guys doing it.. So the hot fix is coming out in the next maintenance on Wednesdays patch? Awesome.. -
EDITED - PETITION: Should a sound be made when we log on and off?
babypuncher71 replied to Grimey Rick's topic in General Discussion
This is what they should be aiming towards,because you still get sound bugs now,so how are you going to tell the difference.. You cant that's the issue. And RagedDrew there are no ways to detect some1 has spawned in near.. Unless you are talking bout ESP which clean players don't use.. I had a mate who had some1 spawn right in front of him only yesterday,i got the same thing as well.. Only to kill theses players because there is no other option but to do it.. They both had m4 so they have put work into the game to get it.. There was no choice but to kill them. -
Lol we have walls that you can get pushed through but trees that are bullet proof sounds right to me ..
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I can tell you that a 4bullet burst from a akm with a scope drops guys well over 200metres no problems..