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lucasmarteney@gmail.com

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About lucasmarteney@gmail.com

  • Rank
    On the Coast

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  • Gender
    Male
  • Location
    Cleveland, Ohio
  1. lucasmarteney@gmail.com

    HOW CAN YOU BREAK A GAME AFTER FIXING IT!

    So i am pissed the fuck off now.... i played 2 weeks ago and was impressed with the leaps that standalone has made.. i long in now and find a great patch, then i see that you people have done it. YOU FUCKING BROKE THE ZOMBIES THAT YOU ALREADY FIXED. now what i mean by this is in the mod the zombies moved unpredictably and unrealistically I.E zig zaging and glitching out and re spawning so when i am in a firefight or trying to loot 300 zombies come running out of nowhere and moving so fast i cant even hit them and there dodging like crazy. complete bullshit. so u fix it by making them slow and more predictable but still zig and zag slightly but whatever no big. now you went and fucked it all up again and if it stays like this im done playing and will no longer support this game its just unbelievably annoying to try and play a game that is giving no fucks about peoples input.
  2. lucasmarteney@gmail.com

    General features / improvements ideas

    I agree with some of your points some i disagree with, so lets get into it Weapon rarity, you can see my post in Weapon and Ammunition Rarity were i state ammo should be rare and Military grade weapons, but the civilian AK-47s and hunting rifles should be very abundant as we are in a very Rural area. All servers should be Private hive, or like you said do what WarZ and make a random spawn within 200m when hopping servers, At the moment all i can see a persistent database throughout servers doing is making it easy to exploit during fights or while looting PVP- as i said ammunition rarity should do alot to fix this so that you have to think before you shoot also the damaging items this would help as well it promotes good RP (Role Play) instead of Shoot On site. Zombies- I think Zombies need to be slow and strong, Easy to kill but tough to deal with in large numbers. alot of zombies around large citys Eg. Cherno Elektro, but few around small towns as these places most likely were evacuated before the infection spread to them. Roaming hoards would be nice. On a side note the mele does need ironed out it feels very clunky and it is difficult to figure out exactly how to hit something and were to aim. everything els is good i like what your saying here for the most part keep it up!
  3. lucasmarteney@gmail.com

    Weapon and Ammunition Rarity (Discussion)

    So i will get right into it.. If all weapons are rare i will NOT play. There needs to be balance however, see i feel that high grade military weapons MUST be harder to find but when u find them u find them in bulk Example, a Armory or a Abandoned military base. I would make it so yes you could find maybe an M4 or Military AK-47 laying on the ground by a Jeep or on a soldiers corpse But in my world most of the weaponry for anyone New, Fresh spawned, or just general gear for looting would be Cheap AK-47s with normal wood stocks, Hunting Rifles, and Pistols, but say your with a group and you want to do something important, Protect base, setup camp or raid a camp well bust out the military rifles. As for ammunition Yes it absolutely should be more difficult to come across, this promotes good Role Play in game as opposed to this terrible Shoot on site mentality. This is my View as someone who likes Guns.
  4. lucasmarteney@gmail.com

    Guns!

    Thanks man! I plan on being here alot! hope i can put some good input into some of these discussions and maybe try to help some of the Misled aka "OMG MY GEARS GONE AND IM LOST" guys out. Rofl
  5. lucasmarteney@gmail.com

    Guns!

    So here's a few of my Weapon Suggestions just because well...I LOVE GUNS! Modern looking AK-47 ​Savage arms .308 Precision Rifle Classic M1928A1 Or "Tommy Gun" Ps I love AK-47s
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