Great topic! Good reference to see what people are finding, and what items were implemented yet! My contribution: 9v Battery also attaches to the defibrilator. It doesn't work if you don't have it, so I think it's good info to put there. Happened to me te first time I found it, kept trying to use it without battery and thought it was bugged =p Duct tape should go over "not yet determined". Vest: Tactical vest - provides 8 slots, not sure how many it takes (never really put in my bag) Weapons: M4A1 Mosin Nagant FNX45 pistol Ammo I've found so far: .45 ACP Shotgun buckshot Shotgun slug 5.56 - if boxed, 20 units 7.62 - if boxed, 20 units Mags I've found so far: 5.56 small - 10 ammo 5.56 medium - 20 ammo 5.56 regular - 30 ammo 5.56 large - 40 ammo 5.56 double mag (2 regular attached to each other) - 60 ammo FNX 45 mag - 15 .45 rounds Weapon attachments: Magpul handguard RIS handguard Weapon flashlight ACOG - 4x scope T3N RDS - 1x red dot BUIS sight Magpul stock CQB Stock Silencer M9A1 Bayonet ATLAS Bipod Mosin Bayonet Long Range Scope Melee I've found so far: Fire extinguisher Firefighter axe Splitting axe Screwdriver Kitchen knife Wrench (not sure if a melee) Pliers (not sure if a melee) Plumber wrench Containers (storage units for items which increase carrying capacity) Medikit: takes up 4 space, provides 6 spaces for med supplies Ammo box: takes up 4 space, provides 6 spaces for ammo (not mags). If you throw it in the ground, offers 12 ammo slots (may be bugged) Small protector case: takes up 4 space and provides 6 slots to guard whatever items you want. Items inside this case wont get damaged overtime or in case you get shot