ob1
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Everything posted by ob1
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Realism and Weapons [Balanced or Realistic?]
ob1 replied to ProGamerGov's topic in General Discussion
I have no problem with this. Most of the time in Arma 2, Arma 1 (With noob armour off) and way back in Flashpoint 1 shot to the body killed most of the time. -
Its not coming to consoles. They tried it once, it was a disaster.
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Realism and Weapons [Balanced or Realistic?]
ob1 replied to ProGamerGov's topic in General Discussion
If they just went back to stock Arma 2 weapon ballistics, MOA accuracy and effectiveness I would be happy.... -
Was hoping to have an entirely new map made to get lost in, but obviously too much work for them. I'm so familiar with Chernarus that I don't need a map nor compass to know where I am or where I am going.
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Bis has not had an effective anti-script kiddy system for 12 years. I would be surprised if they started now. All this talk about anti-cheat systems and solutions has happened before and here we are...
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I have to agree with the OP. The devs have gone full retard on this one, The game is built on the 'Real Virtuality 3' engine and the only thing this engine does well and what it is designed for is weapon and ballistic simulation and they FUCKED it up ? They even implemented and simulated the culminating scopes and red dot sights from arma 3 but that means absolutely SHIT when they implement random shot placements. Its fucked up and they can go get fucked with this one. The only thing about this game that interested me was its simulation. I'm glad this game was gifted to me, what an abomination.