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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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About [email protected]

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    On the Coast
  1. Alright so I'd just like to start off by saying DayZ is a really awesome mod I came across a few days ago. Now I've played DayZ and there is one thing that I think is kinda missing, a story. Now before you start thinking I want to turn this into some RP mod don't worry that is not my suggestion at all. I mean a bit of background story. What happened to Chernarus? How did this start? Where is the military? what's going on in the rest of the world? Is there a cure? things like that. Now I realize as a DayZ player that you can't really sit down and read something ingame for a long time. I was thinking maybe there could be small newspaper clips maybe 5-6 sentances long, basically a paragraph on some random piece of the background story. I have some great ideas for a background story and I'm sure the developers do as well. So an example would be like " The Chernarus Tribune Dr. Stenen searches for cure Dr. Stenen, a specialist in infectious disease, is heading the worlds scientists racing to find a cure for what has been called the second Black Plague. It started in Moscow only a few short weeks ago and quickly spread to places as far east and Chernarus. Dr. Stenen says that the disease posses a large threat to human kind. The disease is reportedly very infectous and resiliant to the point where doctors all over the world are struggling to find a cure, as of yet to no avail. The disease carries such symtoms as tiredness, nausia, vommitting, fever, and a sever unquencable hunger or thirst. Severe paleness of the skin and yellow or red eyes have also been reported." I think that it would be nice to find this amongst seemingly worthless empty tin can piles and whatnot.
  2. I recently got the DayZ mod and it was obviously made to be a multi-player game. However if you launch DayZ and then like me, died and disconnected, you are taken to the ArmA 2 CO menu and you will notice that the DayZ mod is enabled. If you click on single player and you go to the editor, if you spawn a unit and you go to civilian, there will be a drop down menu that will say "Men" "Women" and at the very bottom of the drop-down "Zombie". I started thinking about all the cool possibilities of a large military convoy taking on an army of zombies and what-not. I wanted to see how many zombies it would take to take down a soldier with military weapons. However I tried doing a test run to see if the zombies were the same in the editor as in the DayZ mod. They looked the same but they do not attack even when fired upon. I assume this is because they are under the civilian section but I looked in all other sections are there is no other zombie section. I obviously didn't expect any of the DayZ mod mechanics to carry over into the editor but I was at least expecting some base zombie hostility. I tried putting two right next to eachother and then gunning one down hoping the other would attack but it didn't. Does anyone know how to make the zombies hostile?
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