Pinback
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Everything posted by Pinback
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Lets make it a little easier for the Devs
Pinback replied to chris_heyward's topic in General Discussion
Other than stability, most these issues should be behind ones not even on the poll. -
I have solved the server hopping/combat logging forever
Pinback replied to bfisher's topic in DayZ Mod General Discussion
Works for me, so long as I can watch my character for the 30 seconds during a legit log out and take back over if something suddenly changes, im good. I like it. -
I have solved the server hopping/combat logging forever
Pinback replied to bfisher's topic in DayZ Mod General Discussion
I don't generally take a shit while playing Dayz.... nor fall asleep playing... Perhaps I'm in the minority though. More to the point however, actually you missed the point. No matter how safe you are, you are never completely safe. And given a large player base, with enough time. People will lose characters they have put lots of time into, when logging somewhere that was completely safe only to be shot by a player that logged in moments after they logged out. Or some other variation of this story... And you will see the complaints in the forums. So the thing is, why do it, when there are better ways of solving the problem. Use the fix I suggested above for hopping prevention. And simply disallow logging when in combat. By either preventing logging for a period after being shot/injured, or after discharging a weapon, striking/swinging, having a firearm discharged within a certain vicinity etc. Leaving characters on the server for any period of time after logging out, is pointless when you can fix the problem with better solutions. -
I have solved the server hopping/combat logging forever
Pinback replied to bfisher's topic in DayZ Mod General Discussion
Thinking about this a little more. The way to fix it is to simply track what servers the player is playing on over a period of time. Should be pretty easy to set up a script that takes action when it see's someone hit multiple servers in say a half hour or less. Or whatever is figured to be a reasonable "alert" time frame. This method would avoid all suggested penalties for "legit" players, and only ding the hoppers. -
I have solved the server hopping/combat logging forever
Pinback replied to bfisher's topic in DayZ Mod General Discussion
I have often played for less than an hour, so that could be a pain. Also you would have to put in a notification informing players of length of time the character will be exposed after logging out. Also, even with just 30 second timer after logging, people will lose characters randomly from time to time. No matter how safe you think you are, sooner or later it will happen, and you will be pissed when you log back on to find the character you've been playing for weeks or months has been wiped out. "If you've been playing legit, you just have to wait a minute or so. Not a big deal anyway, since it's just your avatar that waits in the game." Again, just 30 seconds will result in people losing characters when playing legit. Bumping that to a minute or more will result in even more killings of legit players. "Maybe this is suspended if you are a certain distance from a town or other players." "Other players" doesn't fix this, because you just never know. You might think you've scouted it all out, your in the middle of an empty open field, with no one around. Just as you click logout, another player who had the same plan when he logged, logs in a ways behind you. You're now logged out, he see's your decked out character standing there, puts a round through the back of your head. Not to mention the fact that I don't like logging off in an open field. And that would unfortunately be your best bet at making sure no ones close by.