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Content Count
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Community Reputation
48 GoodAbout atmaca (DayZ)
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Rank
Survivor
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DayZ 0.55 has given the sentence "the coast is clear" a true meaning
atmaca (DayZ) replied to Mental Burner's topic in General Discussion
making tents disappear after a month of no interaction could be a solution -
Do you think Zombies should be headshots only?
atmaca (DayZ) replied to Sebidee's topic in Suggestions
ok then how do they make those twisted voices like bwaaaargh and eeeaeaeaeaeaauuuaaaa -
If The Devs came to you as a map designer, what would be your dream map you'd build?
atmaca (DayZ) replied to over9000nukez's topic in General Discussion
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Herp and derp were running in woods. Herp said: - Hey derp, I got a question; If everyone has the same settings in a multiplayer game, can there be an easy mode? - Gee dunno herp.. maybe we should go play hardcore servers where everyone has some other same settings, that would make the game harder. Because, you know, we are virgin and have no life. - Wow derp that's a great idea!
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Oh sorry, I forgot visual cortex is a fucking square... Face it, there is no way to put a realistic human view experience on a single monitor. Not telling you 3pp is realistic either. I'm telling you to stop bitching and accept this is just a game. Currenly, 1pp ruins my experience because I can't even move my mouse properly because acceleration and see objects because of stupid zoom levels. Let everyone play as they want, either choice won't make you a better player or anything.
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Here I made a ultra hardcore for you. You can be more awesome and cool because you can't see shit. Also fights are a lot more intense now. Happy?
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- Because mouse acceleration makes first person stupid to play - Because zoom levels are crap atm and fov is not adjusted correctly - Because hardcore players are usually doucebags who thinks they're better because they endure current flaws of game (such as mouse acceleration and broken zoom) - Because hardcore players think others are casual cod fanboys.
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Don't let Microsoft take Dayz nooooooooooo!
atmaca (DayZ) replied to kaix12's topic in General Discussion
Breaking news, Microsoft will take DayZ. I'm sorry to say that bro. -
Rocket standing down from Dayz by end of year
atmaca (DayZ) replied to Hetstaine's topic in General Discussion
Have you played ArmA3? -
Rocket standing down from Dayz by end of year
atmaca (DayZ) replied to Hetstaine's topic in General Discussion
I personally trusted more to Dean than Bohemia (since they're famous of unfinished products) and bought the game in this sense. Now he says he's going to leave the project on beta stage because he want's to make a new one. Seriously, it's like a slap in the face. -
Is there anything being planned that incentivizes not shooting on sight?
atmaca (DayZ) replied to alleycat's topic in General Discussion
KoS = killing anyone for no reason Banditry = Killing people for items Against KoS =/= against PvP got it? or do you need charts and graphs to make you understand? -
I dont understand why there is no AUTO RUN KEY!!!
atmaca (DayZ) replied to Bohannan (DayZ)'s topic in Suggestions
Not everyone has a keyboard like that. Even so I simply don't want to use an external software while playing. -
100man servers... my biggest fear has been realised.
atmaca (DayZ) replied to Cenobyte's topic in General Discussion
- make it 200 - hide player count - scatter spawn points - make loot respawn and scatter good loot evenly on map - ...? - profit. -
Neutral safe zones that physically prevent combat
atmaca (DayZ) replied to alleycat's topic in General Discussion
DayZ is not a socializing game. DayZ is a game for antisocial people. -
5 min cooldown for switching servers is way to little
atmaca (DayZ) replied to smoq2's topic in General Discussion
Here's ultimate solution; - remove kick command from admins since they use it for abuse mostly anyway - server switching is 20 mins along with your character staying in world for 5 minutes - reconnecting to same server has no countdown whatsoever there you go.