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Your DayZ Team
Gerandar
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Content Count
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Everything posted by Gerandar
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This kind of realism in the battle system would be a great thing to add, if this was in the game it would have saved me/screwed me over more times then I could count but it would be fun :p
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With how easy the zombies are to deal with animals wouldn't hold much more of a challenge and in the end wouldn't add anything other then another 1 shotted A.I that janked it way up to me.
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Welcome to dayz? kill or be killed.
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In my opinion, the current compass is an example of over-design.
Gerandar replied to ZedsDeadBaby's topic in General Discussion
I have no issue with having to take out my compass to use it but the damn angle they have you hold it at makes reading the barrings a chore. -
I assume your asking about admin commands such as kick/ban and so forth? you really make no sense tho so i could be wrong :\
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This game isn't that type of mmo. hell I wouldnt even call 100 player servers massive so good luck dayz
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The difference between: Scumbag & Banditry...
Gerandar replied to TheCalyx's topic in General Discussion
dont care what you call me, i still got your beans -
Gotta add some kid zombies, i mean they have to have had families in cherno, they can drop useless vanity items like toy's.
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Anyone else getting a blur on there entire screen when only looking north west? from what i can tell im not sick or in shock, it happend to my buddy too just randomly o.o just wondering if anyone else has had this issue.
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Thanks a ton, i'll give this a shot when i log back on in the next hour or so!
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why not get rid of first person out side of aiming down the sight? that would be a better fix imo. people like you are really dense "I fid this feature that the majoirty of players enjoy stupid/unrealistic/cheating so it must be removed to accomdate my playestyle!"
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you must enjoy bootcamping windows for 99% of games.
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Kill or be killed, short of that sit in a bush and brag that ive survived for x amount of days/months.
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First person only players need to band together
Gerandar replied to Dagwood's topic in General Discussion
people like you really need to read the game description it never says anything about being a simulator. -
you can think what you want but the games description doesn't mention anything about being a simulation game.
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thankfully this isn't a simulation game.
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Night time In Dayz SA and your thoughts?
Gerandar replied to BlackDalia's topic in General Discussion
Night time is fine if you pump up your gamma/brightness sliders, you get black&white nightvison! -
think ive seen one walkie talkie/any part for the FNX.
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you would be a moron to not take a 22. in a zombie apoc. the vast amount of ammunition for them makes them the best choice and most "realistic" guns to find as much ammo for as we currently are for the M4
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Allow private hives, but with regulations and licenses....
Gerandar replied to muggerfugger (DayZ)'s topic in General Discussion
good luck getting this to work, I'd just shit all over there liscence and do whatever I wanted with my server. and no it wouldn't/wont be taken down. -
what kind messages you will leave on NOTES?
Gerandar replied to gamer222's topic in General Discussion
I'm going to just litter the floors with "lol ur a faggot" notes~ -
fixed it for ya
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Well its an alpha so the net code isn't done being updated/worked on i'd assume. I've experinced some rubber banding/ghosting through walls(my buddy says I ran through the second floor of the ATC but on my screen I just left the room) and some stutters randomly but overall the lag isn't any worse then the mod
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Too many barracks and Stary Sobor tents [appeal]
Gerandar replied to DayZbalkan's topic in General Discussion
Getting rid of loot spawns wont help the game at all, it wont reduce kos it wont reduce combat logging/server hopping all it will do is turn this game into 40 axe murderers running around trying to kill each other. -
if they tried that i'd just use skype/teamspeak/whatever through my laptop. but sure it would hinder the stupid I guess.