I have been reading a few posts about, how it is so easy to get weapons from the start, and just going around killing people. I understand the frustration if you are looking to be more of the survivalist rather than a bandit, however being a bandit is also the other experience the game provides... So I think there should be two different types of servers to choose from. One that is more on the pvp aspect, I.E. easier access to getting weapons and military gear, with a slightly higher loot reset rate... And then have a server that is harder to find weapons, especially earlier on in the game, and makes you really have to use more survivalist tactics to progress... This gives everyone a choice on what they want to play, and once you create a character on one type of server that character cannot be allowed to join the other type of server. just my 2 cents, I am sure there are lots of aspects I have not thought of, considering I have only been playing for a few days. Just seems like a good direction to go in, rather than a blueprint to success.