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damagefilter
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Everything posted by damagefilter
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So true. That multithread-mania must be wiped off peoples minds. Multithreading is not the magic solution to all the performance problems either. And x64... I don't think it's feasible nor required at all. But mostly not feasible. It's not an easy task to introduce 64bit proof code to a project and at the same time don't break the 32bit mode. Which is what they would probably want to do because, although rapidly getting less and less, there are still people out there with x86 processors. I presume it's still a significant margin. Yes, the game does need a bunch of performance tweaks, that's obvious. But those proposed here are not the solution. The solution lies elsewhere, in things like interest management (or improved IM, if they already got it) and improved visibility culling etc. You said yourself (kinda sorta, you get the point, I hope), the engine uses barely all the resources available. That's likely not because it doesn't want to, it simply doesn't need to. Your memory? Not full and still getting lag? That's not because RV doesn't want to put more stuff into memory, it's because there is nothing left to put in. My 5 €cents.
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Simply speaking, it locks the framerate to your monitor refresh rate. That is, if your monitor refreshes 60 times a second (60 Hz) it locks the framerate to a maximum of 60 frames per second.
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No it's about anyone. Controlling your DayZ avatar is like steering a tank through a porcelain shop. Gotta get the hang of it to not destroy everything ^^
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Perhaps it's a patch related thing. Have you tried checking out the experimental branch and see if that works better for you? Or if you already use the experimental, have you checked if the current stable branchs runs better? ^^
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DayZ is causing some unusual amounts fo network traffic. So if you have a wooden internet connection you'll be hard pressed to play it. Supposedly, they'll optimise the network communication at some point. I presume though you don't have a wooden connection. In which case it would be best to try out a bunch of servers. I know, it's probably a big pain in the neck because of the server-hopper-stopper-timer. If you're desperate, you can look at your router configuration and see if its firewall does funky things with incoming UDP traffic. (Mangle or re-route packets - stuff like that) Additionally you can also check the firewall on your PC if you have one running. Some Antivirus programs may also go and check incoming traffic, possibly slowing things down by a certain amount.
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I watched it all yesterday after work. My god this is exceedingly hilarious - in a good way. Insta-Sub. I'm all curious how the stories will go on. Btw. I don't speak third-world either but it would appear to be worth the efford of learning. So many people do speak it. Especially with that hard accent from the Badmicrophonian area.
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Hi, I'm damagefilter. Most interwebs people just call me damage. That constitutes the state of my mind I guess? I'm not playing super much because work is eating all my free time. But ofc I try to play as much as I possibly can :D Mostly on my PC because when it comes to TV and consoles, I got stuck in the 1990's. I'm playing the friendly guy, which caused me to get shot over a couple of times already but hey. Since we have a pen and papers again now, if you do happen to kill me, I have a note for you to read in my backpack.
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Look here: http://forums.dayzgame.com/index.php?/topic/159251-merinos-in-depth-video-guides-updated-jan-22nd-all-medical-items-to-keep-or-not-to-keep/ That's about as good as it gets. The rest is exploring the game. That includes how to use it :) Tip: Try reading the control assignments in the options menu.
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Also it might help to clear out that tmp folder that is mentioned in the error message. Chances are it contains corrupt data.
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Axed 1 on request, shot 2 in self defense and exactly one was beaten down in a fist fight (which I didn't start ...) That makes 4 in ... probably around 60 hours of gameplay... should try to allocate more time for playing.
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I don't think the Burlap sack is meant to do this
damagefilter replied to The Batman's topic in General Discussion
I think you can disinfect about anything with disinfectant. Like the anti-bacteria mommys in real life. They do that too. Not disinfected, not clean enough to sit on it. Anyway. That you can put it on your own head is intended feature But yeah, the screen should go black. Also, eye holes would be awesome. Beanz, -
zombie behaviour questions from a new player
damagefilter replied to helixA2's topic in New Player Discussion
I get the impression that Zombies generally are not interested in how dark it is, how much noise you're making or, in fact, any environmental factors. Supposedly it's buggy behaviour though. You can, sometimes, run up a zombie, do a chicken dance in front of it and it seems just to ignore you. You may then approach it with an axe and just hack away at it. I call them braindeads. Another situation I came across was at night time (okay, moon was out so it wasn't pitch-black. But dark, nevertheless). That Zombie was about 100 meters away from me, I was running between a bunch of bushes. It recognised me right away and started following me. If it had visual contact or just heard the sound of my footsteps ... I have no idea. So currently, zombie behaviour appears to be random. -
Czech/slowakian language on advertising sign?
damagefilter replied to taxi driver's topic in New Player Discussion
There are more than one ad with slavic letters on them rather than cyrillic ones. Someone made a thread in the gallery I think, with a cllection of them all. *Goes looking for thread* //Edit: Nope can't find it anymore ... a shame. -
Nights simply too dark. Like walking on the dark side of the moon.
damagefilter replied to Cydone's topic in General Discussion
All you can see there are silhouettes against the sky >.> I mean, yes, that's how it is supposed to look like without any kind of light source but ... I don't think that's playable either. -
Nights simply too dark. Like walking on the dark side of the moon.
damagefilter replied to Cydone's topic in General Discussion
From experience I can say, nights are actually dark like that yes. From that perspective, as stated a bunch of times before, it's realistic. I get that it's all about the realistic approach of things and hey, after all, that's all the fun in DayZ, is it not? But having to tune up graphics settings to see a thing - that's not cool from a gameplay perspective. It's just that. I think no one (well most of the community) wants to have a night time where you can see everything either. Finding some middle way would be good though. After all, it's still a game. I would suggest slightly less dark shadows and just that tiny little bit more light so you can at least make out that tree you're about to run into. The times when the moonlight is bright ... yeah I suppose that works for full moon nights without any clouds. On the NVG argument: All those things do is is amplifying the bit of light that is left at night but as it stands, there's literally no light at all. There are situations where you wouldn't see a thing if it wasn't for the sky in the background. In those situations, following the realistic approach, you would see barely anythign but green noise and some very faint outlines through NVGs. /5 cents -
When you know you play too much Dayz :p
damagefilter replied to [email protected]'s topic in General Discussion
I did that. In fact I have a Heinz Beanz fridge pack in the fridge. OT: When you're in the store and start to think about the size of your inventory left in your backpack to decide what to take with you ... -
Beans for the story. Extra beans for the Cash quote :D (Because, you know, when he covered it from NiN, he made it his song, clearly)
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Question Regarding Grey Screen/Low Health
damagefilter replied to Khan84's topic in New Player Discussion
Grey screens indicate you have lost lots of blood. So what you need to do is find saline or blood bags with blood of the correct blood type and get someone to inject them to you ... or what is perhaps more likely ... find all the food around town and eat it until your character says he's stuffed (stomach feels full). Be sure you're watered properly too. Then wait a bit and your blood will regenerate, colours will come back. -
Nah, I didn't intend to be patronising. Perhaps, next time I'll try to find better wording. (after all, what I said contains some truth and indeed, the forums for the mod are further down the board list ^^)
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Uhm ... short answer: No. Long answer: Noooooo. In case you want to play the Mod, this is the wrong forum. Look further down. If you are actually thinking about this stand alone, what makes you think you need any of these games?
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Or, in fact, give admins the tools to generate their own word filter lists so they don't have to come up with loads of bad words in a number of languages themselves + having the flexibility of letting the users add new words.
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what are these beans we can give to others for?
damagefilter replied to DADDY_OF_5's topic in New Player Discussion
Beans for the masses. I keep my joke about being able to feed the world with all those beans for me. Because it would be cruel. Btw DADDY_OF_5 - does this thread answer your question about beans? Haha -
what are these beans we can give to others for?
damagefilter replied to DADDY_OF_5's topic in New Player Discussion
There, have some. -
I imagine sitting at the lake at the Topolka Dam, reading a book while the setting sun is reflecting in the water ... The basket next to me is already full of fresh fish - all of them with at least three eyeballs. Suddenly some movement on the other side of the lake - a man with a Mosin The last thing I think, he'll get all my fish - all the eyeballs. A loud bang that I can't hear because I'm dead before the echo will reach my ears. Sounds like a likely story. Nice way to end the life of a character :D Also: Fishing with grenades.
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Some people (not me, it would seem) have problems with the mouse smoothing / acceleration thing. It seems that it's not getting turned off properly in some cases. But trying to turn it off, and given that it works, will also improve the responsiveness (or the feeling of it) a little. Well, that is if you can't or don't want to get used to this mouse acceleration stuff.