Honey_Badger (DayZ)
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Same error every time: No entry"bin\config.bin/CfgWeapons/SCAR_H_STD_EGLM_Spect.EGLMMuzzle'.
Honey_Badger (DayZ) replied to Codad's topic in DayZ Mod Troubleshooting
It only affects the Armory and the Training exercises. I tried to do the basic training vids for firearms and I got this message and the gun wouldn't load in. I have no clue how to fix it but it doesn't affect DayZ at all because that gun isn't in the mod anyway. -
NW Airfield... Why only there?
Honey_Badger (DayZ) replied to joeman4's topic in DayZ Mod Suggestions
There are other places that could be considered "barracks" the tents in Stary have about the same amount of drops as the barracks at the NW airfield and each of those sites has a chance to spawn high grade military equipment. The only reason its hard to find it there is because everyone goes to Stary and already looted it before you lol. I do agree that there should at least be something at NE airfield, the only place of real value there is the ACT there and I've hardly ever found anything worth the trip there. If choppers are in again, theres a spawn at NE airfield that makes it a bit higher value for targetting but still, could use some better loot spawns (like a barracks or some military tents like the ones in Berezino). -
Curioser and Curioser- Female zombies?
Honey_Badger (DayZ) replied to wambam's topic in New Player Discussion
Apparently there are zombie nuns but I've only ever seen the priests. Maybe there will be more diverse zombies in a later patch or when the game goes stand-alone -
So, i just lost my character... Again? [Warning, CAPSLOCK MAY OCCURE]
Honey_Badger (DayZ) replied to grimsonfart's topic in DayZ Mod General Discussion
Careful, they might be in to that kind of stuff -
Bizon PP-19 SD or AKS-74 Kobra
Honey_Badger (DayZ) replied to DayZHunter's topic in DayZ Mod General Discussion
Just so you know the Bizon can also use 30 round MP5SD clips. I still prefer the AKS though. Some of my group found M4A1SDs at a camp we raided and those are SO much better than the Bizon. I'd say that's the best SD automatic weapon that I've seen used in game so I'd look for one of them if I was you. -
Pick up the M249 SAW or FN FAL?
Honey_Badger (DayZ) replied to tbartoli13@iskl.edu.my's topic in DayZ Mod General Discussion
Of course, you could always solve this connundrum by carrying both if you have a big enough backpack. I run around with an SVD camo in my hands and a M4A1 Holosight with grenade launcher in my backpack for when I raid towns on my own. -
Pick up the M249 SAW or FN FAL?
Honey_Badger (DayZ) replied to tbartoli13@iskl.edu.my's topic in DayZ Mod General Discussion
FN FAL Pros: Really good for killing just about anything. 2-3 body shots kills a player, usually 1 drops a zombie. You can find them with a night vision scope which is really awesome to use for night raids. Fairly accurate Cons: Loud as hell. Ammo can only be found at heli crash sites. The night vision scope is useless during the day and you can't turn it off. Saw Pros: HUGE magazine/belt. Does decent damage to players and zombies. Usually 3 body shots will at least knock a player out. Ammo is relatively easy to find. Cons Loud as hell. Accurate to an extent (but you can just spray it to make up for this if you don't mind using more ammo) Big and stands out on your back or in your hands. -
In order for loot to respawn, I was told you have to completely clear the loot zone (like all the spots loot spawns, cans and other stuff too) and then 30 minutes later it'll respawn. So if its a house that has 3 or 4 loot spawns you need to take ALL the stuff from the house and come back in 30 minutes. This is all from word of mouth though, I've never waited to find out.
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You can spawn in any of the coastal citys South of Solichny on the Eastern coast and any of the cities along the Southern Coast. For a beginning player its best it go to the nearest city and try to get some basic supplies like food and water/cola. After that move inland and head to barns and other farm buildings to hopefully get a hatchet because that's one of the best weapons for killing zombies in towns if you can get the timing right. I died and made a new character the other day and I had 48 zombie kills after 2 small towns because of my hatchet lol. I leave shotguns and crossbows alone over the hatchet until i find a Whinchester and ammo for it because thats a one hit kill to a zombie and its alright for pvp. Once you're geared with basic stuff (Knife, hatchet, matches, 1 or 2 canteens) you can start living off the land and go places farther and farther North. Zombies are a bit glitchy at this point but they're easy to deal with once you figure out how they move, see and attack. I'm not going to tell you how to best deal with them because you need to figure out the way you like best :)
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A good idea to stop some of the PvPing (Friendly Skin)
Honey_Badger (DayZ) replied to CrimsonBlade's topic in DayZ Mod Suggestions
I think the current system where if you have a good humanity you can hear a heartbeat is good enough for now, it just requires being aware of your surroundings more than some people are willing to commit. If you have a hard time hearing that, up the Effects volume in the Audio section and wear a headset (that helps a lot too with hearing engines). -
A good idea to stop some of the PvPing (Friendly Skin)
Honey_Badger (DayZ) replied to CrimsonBlade's topic in DayZ Mod Suggestions
People with friendly skin knowing who bandits are punishes the bandits, as does 'reducing the whole "Who do I trust"?' aspect of the game. Bandits rely on these to get them in close. Also, bandits give each other transfusions and if you give enough, as Timmy said, they'd be offered the skin too. If you have blood bags to waste you could easily build up your humanity and get a disguise to go kill more people. If they did something like this they would need: -Soon as you murder you lose the skin -Can't get skin if you have any murders But again, even this would still punish the Bandits because it singles out against them too much. Especially a 2x negative humanity drop for killing someone with one of the 'Good Guy' skins. -
A few questions about the map
Honey_Badger (DayZ) replied to nerfblaster's topic in DayZ Mod General Discussion
I think its a server setting so you can have it on a Vet+ server if the server admin wants to have it. Its just like crosshairs and 3rd person. -
A few questions about the map
Honey_Badger (DayZ) replied to nerfblaster's topic in DayZ Mod General Discussion
When you see 'Man' on your map it means you spotted an infected person and that is the last known location you actually saw them. The map does the same thing with players except the dot is Blue and says 'Survivor' when you hover over it. Yes, the notes you make on a map are server wide. Apparently switching to a channel other than Group stops that but I've been in direct and made a marker and it showed up for other people. If you Shift+Left Click on a point on the map, it'll make a waypoint that only you can see in game though and it tells you the direction and distance to the point. -
Bandit/Survivor Morphing to be removed
Honey_Badger (DayZ) replied to rocket's topic in Mod Announcements & Info
Or if you see someone nearby that hasn't noticed you, you can just leave them alone and hide for a bit until they go on their merry way... That's what I usually do. I've snuck by so many people I've lost count. Yeah, sometimes they see you and open fire but I still give everyone the benefit of the doubt. The game is supposed to be a simulation of an apocalypse and everyone who just shoots on sight is making all of us look bad :P -
Is DayZ too easy?
Honey_Badger (DayZ) replied to DestinyCloud's topic in DayZ Mod General Discussion
There's too many ranged weapons spawning! Its like the games a first person shooter or something... No, weapons need to stay the way they are. You may not need all the ammo/guns you're finding but one of the other 49 players on the server who come after you may need a weapon. I do like the randomized spawning. The only problem is if you're a veteran player you should know how to get from where you are to a place that has good loot anyway. Think about it, no matter where you would spawn you're near a place with good supplies. Stary/Novy Sobor, NW, NE, or Balota Airfield, Berezinho, Cherno, Elektro, Zelenogorsk, and Solichiny. Yes it adds more variety to the game play but it doesn't stop you from getting most of the supplies you really need right away.