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11 NeutralAbout nightynightz
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Damaged Items/Bags - Reduction of usable Slots
nightynightz replied to nightynightz's topic in Suggestions
Well, if one would include a system like that, than yes, all of the types of shots, whether its to the side of the backpack or not. But that's not the point, what I'm saying is SLOT NUMBERS should directly reflect item conditions. If it's pristine, you get the full amount of slot the given item can have, if its badly damaged you get less than a half of the maximum amount of slots...etc. -
Damaged Items/Bags - Reduction of usable Slots
nightynightz replied to nightynightz's topic in Suggestions
Well, you actually can, get shot in a full backpack and the force of gravity will rip right thru it, if it's heavy and full that is. -
Damaged Items/Bags - Reduction of usable Slots
nightynightz replied to nightynightz's topic in Suggestions
sorry lagged* -
Damaged Items/Bags - Reduction of usable Slots
nightynightz replied to nightynightz's topic in Suggestions
Thanks ! So do we keep this thread up so that the devs could see and get more people on board then? -
Damaged Items/Bags - Reduction of usable Slots
nightynightz replied to nightynightz's topic in Suggestions
Yeah exactly my point, you expect damaged backpacks and hunter pants to not be able to hold as much stuff as pristine ones. -
Rolling Changelog: Stable Branch: 0.32.114557
nightynightz replied to rocket's topic in News & Announcements
Where's the new town located at ? I really love the burlap sack thing and overall this patch rocks. -
Damaged Items/Bags - Reduction of usable Slots
nightynightz replied to nightynightz's topic in Suggestions
Thanks guys. As far as I'm aware the random item drops out of damaged equipment has already been talked about by the devs, so I suppose that's just a matter of time. At this point tho, item conditions have no use/effect in-game, I'm not sure what they are going to do with it but I'm hoping something similar to what I suggested, due to it makes sense in the game. For now the only difference between a very damaged backpack / any other slot giving item and pristine is purely cosmetic. -
So yes, what the title says. They should make it that when items are being damaged or are in bad condition, they have less slots in them to use, until repaired. That way for instance people will actually try and get the best condition clothing and backpacks, not just for the looks. As the newest patch states, backpacks are going to be harder to find, thus giving people more incentive to rob those that have them, thus shooting on sight or chopping with an axe on sight for that matter will be even more common. But if one gets shot in the back, the other guy risks of having a back pack with only ten slots...by slots I mean a single cell. Thoughts ? P.S - I'm sorry if this has been mentioned before.
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Oh yeah totally, sorry. New here, still learning the ropes. This gold should not be buried away! SPREAD IT! P.S - Don't forget to yell MELON!
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Lmao I laughed so hard my stomach hurts!
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Loot is currently pretty good, the only part I suppose has not been addressed yet is the loot spawn in the new apartment buildings and roofs, is there suppose to be loot there at this point in time or has it not yet been implemented ?