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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

adman (DayZ)

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About adman (DayZ)

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    On the Coast
  1. adman (DayZ)

    Tranquilizers

    Just to add. Handcuffs were such an excellent addition to the game, I make an effort to restrain players and not KOS, much harder, but the majority of players still can't be bothered going through the effort of forcing a player to stand down. This would hopefully break that lazy gap. Non-lethal weapons are a lot more engaging and fun to use than just shooting on sight. Agreed, epi pens should be the item of choice to revive. My bad!
  2. adman (DayZ)

    Tranquilizers

    This would be epic! Should only be found in farms. Upon impact, you get the notification "You feel a sharp jab of a dart in your side". Dart takes 45 - 180 seconds to take effect. During this time your vision starts to blur, you begin to slow down (perhaps even stumble if the animation could be brought in), until you end up in some sort of foetal position on the ground, able to see (using alt) but still blurred and pretty much immobile. Should take 2 - 5 minutes for the effect to wear off. Players are able to be brought back using an epi pen. Players gear should be accessible, but should cut out at random intervals (10/15 seconds) to simulate the struggle removing gear from the resisting player, unless they are handcuffed.
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