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Puppetmaster

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About Puppetmaster

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    On the Coast
  1. Puppetmaster

    Exp Update: 0.60.+++

    Spent about 1 1/2 hrs spamming enter while watching TV, didn't get it once :(
  2. Puppetmaster

    Exp Update: 0.60.+++

    Really excited with this patch, been waiting for .60 to return to the game. That being said its pretty disappointing having to spend hours in the browser just to get "connection failed". Obviously server issues are to be expected with a big release but they must have known how many people who return to test it. Could have at least implemented a queuing system so if you have waited for quite a while you will eventually get in. It also seems that streamers seem to reconnect so easily when a server goes down. Are they playing on private servers or have private slots or am I imagining it?
  3. Puppetmaster

    SKS capacity/loading inaccuracy

    Something I have noticed on the standard servers, is that lets say you load a Mosin with 5 bullets. You fire off one bullet and then try to load another round into the gun. You get a message saying that it is full. Instead you have to unload the entire magazine and then load 5 back in. As far as I am aware, you can load the extra bullet with no problem. This max be fixed on the experimental servers (not played there yet)
  4. Puppetmaster

    SLI/Crossfire Support

    I tried that but anything that is white flickers yellow as well. What cards are you running (im using 2x 290x's)
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