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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Puppetmaster

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About Puppetmaster

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    On the Coast
  1. Puppetmaster

    SKS capacity/loading inaccuracy

    Something I have noticed on the standard servers, is that lets say you load a Mosin with 5 bullets. You fire off one bullet and then try to load another round into the gun. You get a message saying that it is full. Instead you have to unload the entire magazine and then load 5 back in. As far as I am aware, you can load the extra bullet with no problem. This max be fixed on the experimental servers (not played there yet)
  2. Puppetmaster

    SLI/Crossfire Support

    I tried that but anything that is white flickers yellow as well. What cards are you running (im using 2x 290x's)
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