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Druaga186

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About Druaga186

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    On the Coast

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    Greenhouse
  1. Yeah i suppose someone thought about this before. I've read hundreads other ideas on reddit but maybe i didn't seen this one. Btw, how about medical textbook after they finish health system? It would cover all kind of diseases/symptoms and drugs that could cure them. Also cookbook's and mushroom foraging guide to not die after one happy stroll in the forest. But let me guess, someone already mentioned about this before?
  2. Druaga186

    Kilts!

    Kilts in east europe.... You forgot about cowboy hats and halloween costumes. I bet everyone will appreciate it. <_<
  3. How about filling bottle/canteen with disinfectant or other mysterious liquid added later to game? This way instead of quenching thirst of some tired survivor you can give him anything making his "mouth feels funny". :rolleyes:
  4. Druaga186

    A couple of thoughts

    Hey. Im fully aware thats "alpher". I just wanted to add my 5 cents. Sorry for errors, english isn't my first language. *Knife sharpener for all kind of blades. *mortar and pestle or bowl and stone for cooking and making herbal medicine applied on the bandages or directly on wounds. *barricading doors, heating up stoves and furnances with firewood, coal and... books for cooking and warming up. Escpecially in bad weather to escape from the cold. Also smoke from the chimnkey can tell that someone is in the house. *posibility to give items from hands using checkbox with open/close option in inventory that would allow you to give/take items from hands freely. This way you could choose from scrollwheel menu "take item from player A", "give item to player B" but only when you allow that. Otherwise someone could easly steal/give you unwanted item or force animation while other person would smash your head. *After taking damage cans/bottles could leak, wetting your clothes/backpack and other items (ammo, matches etc). Making you uncomfortable and more vunerable for predators and cold. *blur on the inner edges when you look through sniper scopes. *Lesser damage for items. I hope it will change to the point where not all but only couple random items could be damaged/badly damaged not by ruining all of them instantly. I like this idea but its too radical at the moment. *Using more dressings/bandages if you have more than one serious wound. *Balancing amount of food and water you can eat and drink before being full. *When it comes to food that can be found in east european houses first that i could think about would be vegetable preparations in glass jars or in small plastic buckets. Dill pickles and semi-pickled cucumbers, grated beets, sauerkraut. When it comes to burlap sack - onions, potatoes, carrots, beets etc. Also kohlrabi, rutabaga, cauliflower canned corn, canned green peas, dried herbs, spices and many more. Btw, as far i remember back in days we also used burlap sacks to hold some coal. *Homemade booze and vodka for cleaning wounds and ease some pain. Also beer and wine to quench your thirst and add some additional sensations... If you drink too much it will cause dehydration. *Cable, wire, rope, string, duct tape for restraining other players. Extending the duration of keeping hostages. Seems like prisoners can break free to fast atm. Also muting other players by using duct tape or rags would also be a nice addition. *Candles, matches and lighters as source of light. Flickering flame while moving than can go out in bad weather. *Instead of payday 2 masks i would like to see balaclava, face bandanas, welder's mask etc. *Adding shoelaces in the shoes the same way like flashlight can only contain batteries. But if you take them from shoes you wear it will affect your movement speed. It could be used as a fishing line or for making splint tying sticks together. Also for making traps or fire with the bow-and-drill method. *thigh and belt holster. *more weapons, clothes and other items in general that fits more to east europe. Cheers.
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