Heizenberg
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Everything posted by Heizenberg
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US40 Admin Hacking
Heizenberg replied to eckertkk.eckert@gmail.com's topic in Mod Servers & Private Hives
Anthrax, I hope you know that earlier a day or two ago when you got taken out by a sniper at base that the sniper was me. I killed you, Rick, and someone else at base. Your gear is pretty nice, thanks for that. The confusion I created worked perfectly, Beaver was spared because I wasn't about to shoot him. I like how none of you thought it was strange, my being shot at by a dmr then everyone else. And how I was in TS and yet still talking about how I wouldn't login.Goat told me to kill you guys, you are backing up someone that betrayed you. With that said, You don't have any proof that goat did "not" hack. While we have video proof of it. Finally our suspicions are confirmed. We have all wondered how goat finds well hidden bases, convenient bikes out of nowhere and his mention of his ability to hack and great knowledge of hacks on TS. Not only is goat a dick, he hacks too, and he never uses a mic, and he thinks it's fun and games to kill team members. I have no problem hanging his ass out to dry for hacking. -
US40 and =7Cav= Server Offline after Admin + Clan Member Killed
Heizenberg replied to terex's topic in Mod Servers & Private Hives
Then you obviously need to learn about context and subtext. You were suspected of exploitation, cheating, and the like. Your charade of stupidity is annoying if not even more tribute to your lack of intelligence, exploiting on a game that is in ALPHA on the INTERNET. In order for an admin to make sure that something fishy wasn't going on (and it most certainly appeared to be the case) the server needed to be shut down. Yes, it was after they died nobody is doubting that fact. I too, was dead and on the coast. There was nobody to show up and ghost their way behind you as soon as it started back up. The admin was doing his job, you can't seem to admit that because if you did then you'd admit to the exploitation that occurred. Please do yourself a favor and quit replying, you just make yourself look stupid. -
US40 and =7Cav= Server Offline after Admin + Clan Member Killed
Heizenberg replied to terex's topic in Mod Servers & Private Hives
Guys, I was on Teamspeak with Goat and Trajan at the time this was going down. I can tell you right now that Goat was being diligent and fair. He wasn't saying "omg lets make sure we get our crap back by abusing". He was making sure you were not hacking because he is not stupid and will not risk his server and group just to get a vehicle back. You obviously disconnected and moved around, you just got caught this time and would lie to your mothers that you didn't. You also paid the price for using hacked weaponry and using exploits. You've been getting away for it for a while now, and now you got smacked in the face and are whining like children because you are not getting your way anymore. You are not the first group of exploiters that we have ran into in game, fought, died to, and then investigated to find out that you were in fact, exploiting to some degree. You must be pretty pissed off that you are finally getting into trouble for disconnecting in fights, abusing this game, and being overall jackasses. I can't wait for the next forum post about how some exploiter gets abused on a server with diligent administration. -
I think the flashlight should be in the same area that the compass,knife, etc are in. That would make a bit more sense as it's a utility item. However, when it's used it should be out front. IE: A person should still be able to carry it, have their two guns out and not be able to use the flashlight without putting them away to take it out.
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YOU MUST FULFILL OUR SENSE OF ENTITLEMENT.
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THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
Heizenberg replied to Slamz's topic in DayZ Mod General Discussion
Try driving a bus during the night, in the rain, with a red engine. Good times. Also: No lights on because who wants to advertise. -
Basically done with this game for now. Sadly, it's just a slow paced deathmatch.
Heizenberg replied to boogiemanfl's topic in DayZ Mod General Discussion
There's a game for this' date=' it's called EVE online, go play it. And take your fantasy of what real gamers are with you. Real gamers don't thrive on kills for kicks, they actually live and work in the world. Clearly you just want people happy so you can grief them. It's the "WAH! Carebears tryign tot ake all the fun!" bullshit that kills games. [/quote'] I don't think you understand the difference between throwing out ideas in order to help the devs come up with new ideas and demanding they implement something from an entirely different game because I hate whats going on right now (I don't, and I look forward to what else might come out). You sound angry, maybe you should take a nap. With that said, I like the other mentioned idea of making zombies more prevalent. Right now they are like flies, and I am more worried about people than I am zombies. I should be worried about zombies more, and I think there should be more of them. -
Basically done with this game for now. Sadly, it's just a slow paced deathmatch.
Heizenberg replied to boogiemanfl's topic in DayZ Mod General Discussion
If any of you folks played a game called Eve Online... Their security status for different areas "systems" could work pretty well here. Lets say you are in an area with the highest security rating. You would be shot instantly, on sight, or very quickly the moment you attacked someone and would have an aggression timer that would make you stay in place should you D/C (In essence, you wouldn't disappear until that timer went away even if you logged off). As the security ratings drop, so will the response time and presence of security forces. Eventually you are at a sec level so low that it is basically how the DayZ environment is now. This could give the carebears a place to hangout and pick flowers or build tree forts with their wood piles and tool kits. While the PVPers could even camp outside of the towns and ambush unsuspecting targets or venture to the lower sec areas and farm for good loot. Obviously there would be the risk vs reward thing here. You could get loot in some safer areas but it would most likely be crap or not very useful. Whereas places like the NW AF would spawn great loot, be out of the way, and be extremely dangerous. A thousand players would be nice. I can only imagine the kind of hardware that would take to pull off though. Anyway, Eve was pretty cool because it had those safe areas that progressively became less safe and very dangerous. The less safe areas were areas that players could gain control of or have sovereignty or however it's spelled. They even built bases and could build ships, items, etc, in those bases. (Internet spaceships of course). I'm not saying hey lets make a crafting system for DayZ because I can just think about how fraking complicated that would be but the security status and safe/unsafe areas is a nice idea. -
Because the game/mod is experimental' date=' and it makes sense to release an experimental game to an experimental client to see how they both work together. [hr']
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Basically done with this game for now. Sadly, it's just a slow paced deathmatch.
Heizenberg replied to boogiemanfl's topic in DayZ Mod General Discussion
This game/mod has a ridiculous amount of potential. While I don't particularly enjoy the distance and commute it adds something to the game that far too many other games lack, which is a sense of ease and simplicity. What I have discovered about this game during my short time here is that it is pretty realistic. It is brutal, unforgiving, and very challenging. While working in groups is fun but sometimes the thrill of solo venturing can be a lot of fun too. You are on the internet and in the zombie apocalypse so people could mess you over in an instant. Trust is a hot commodity. That adds something else that a lot of games lack. They lack that sense of loss, and are almost far too secure (your stuff can't be stolen, you never truly lose anything, etc). While I do wish that there were more secure ways to setup camps I think the fact that they can be robbed blind gives this game something that no others dare to have. My only complaint is the travel distance and time. This is the summer, so I can afford to run for an hour or two sitting on the computer. If I find a bike or vehicle I can cut that time down by a lot. But once fall starts I and several others will not be so able to spend so much time running everywhere! With that said, this game is just a baby. I am anxious to see what its like as time progresses.