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Content Count
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3 NeutralAbout cuplis
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Rank
Scavenger
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Wich vehicles do you want to see in the SA?
cuplis replied to Ep1cNiki's topic in General Discussion
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I got same problem after hotfix, i think problem still on containers around you
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http://www.reddit.com/r/dayz/comments/205d4l/dayz_is_consuming_5mbits_of_bandwidth_while_on_a/
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http://www.reddit.com/r/dayz/comments/1yffjr/psa_if_you_our_somebody_in_your_group_is/
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Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
cuplis replied to scottishrebel's topic in Troubleshooting
good -
Update Rev. 0.36.115535 (Experimental branch)
cuplis replied to Hicks_206 (DayZ)'s topic in News & Announcements
rope + burlap sack + wood sticks -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
cuplis replied to scottishrebel's topic in Troubleshooting
this problem is already get the attention of the dev, I hope there will be fix http://feedback.dayzgame.com/view.php?id=8977 -
List of all players have this issue: Can't interact anything (Client doesn't update server load)
cuplis replied to colbykid's topic in Troubleshooting
happened to me too :( -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
cuplis replied to scottishrebel's topic in Troubleshooting
I think this happened to who have bandwidth under 1Mbps. cmiiw my speedtest: http://www.speedtest.net/result/3309743356.png and dayz take whole my bandwidth: http://i.imgur.com/gOutssw.jpg -
it's walkie-talkie someone dropped around you
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Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
cuplis replied to scottishrebel's topic in Troubleshooting
I have similar problem, I think the problem caused by Dayz bandwidth spike (like it's trying to download/syncronize some data) when I met another friendly player who brought 4-5 box (ammo/small protector/Medikit). because of this I got desync the ping time raised to 100K and my character Freezes instantly. I've tried to wait for everything to settle down but there is no improvement (dayz bandwidth usage remain high), but the problem disappear shortly after I told the other friendly player to dispose all boxes that he brought. and everything became normal. to open network activity (win7) : task manager -> performance tab -> resource monitor -> network tab. -
Changelog: Stable Branch: 0.34.115106
cuplis replied to mattlightfoot's topic in News & Announcements
seriously? -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
cuplis replied to scottishrebel's topic in Troubleshooting
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Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
cuplis replied to scottishrebel's topic in Troubleshooting
bump