Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
26 -
Joined
-
Last visited
Everything posted by per2
-
- I'd love to have some 5 minutes warning before the server restart ... server should show something like: "the server will be restarted aprox in 5 minutes" and this time should be somehow random, restart should come in range of 1-7 minutes not exactly those 5 (these times can be extended or shortened to make it harder for hoppers) reasons why have this: if you changing items on the ground - mostly taking new backpack and swapping old items to the new one ... i think it happened to most of us lose gear like that if restart came unexpectedmy speculation - i got some characters wiped cause i was moving inside building in upper floors, if i see the restart is coming i will definitely move my ass to some safe zone aka forest or somethingyou probably wont start some gunfight at this point - another thing that would be much appreciated if one could add server to favourites once in game (over "P" menu probably) I think these has been posted somewhere already as I have feeling I was reading it already but my search function didn't helped me much as I can't find it or I'm just bad at it, so sorry if it has been posted already. Post any other constructive ideas or cons/pros to this topic I will be updating it, thx.
-
oh woah, i really like those ideas, contacts/anchors/edible not edible plants
-
yeah they will become slower as well but i don't think those firetrucks mentioned above in op would have such problems with few(5-10) tons easily on top of them instead of tank full of water ;) some serious front bumper(for hitting zeds/ppl) should be easily mountable to almost every car without any bigger effects on its performance
-
These Vehicles And Clothing - Lore Friendly Suggestion
per2 replied to King of kong's topic in Suggestions
i wouldn't mind tanks as long as their fuel consumption, speed an mainly crazy ammo rarity make them somehow static (good for town defense only once base building/town barricading is deployed?), they would be crazy rare and impossibly hard to repair/maintain + you would need whole crew to be able to operate that thing somehow efficiently + no 3rd person view once in vehicle + there where is tank moving there's LOT of noise (you wont surprise anyone)thus zeds swarming around and you don't want to end up in tank without ammo and fuel being swarmed by them (sadly this could be exploitable though) -
i wish they add upgrading of vehicles in the future, in zombie world i would make something like this(maybe some spikes aswell) :) you hit zombie on the road with this? no problem / no dmg to car, ofc there should be higher fuel consumption and not much off-road possibilities, as well the upgrade should be pretty hard to achieve
-
1. i would ad this: if you fall into deep water or if you go swimming with hatchet+m4 and backpack full of cans on back and helmet+bulletproof vest you should be good as drowned man 7. survivors are immune to the contagion so they cannot turn into zombies (zombies in dayz are not dead actually they are "sick" living ppl that's why you can kill them with one bullet)
-
then don't go there, but it makes no sense to not be able to drink there
-
Some of my ideas. Not expecting anything, just putting then out there.
per2 replied to sai (DayZ)'s topic in General Discussion
I'm fine with human controlled survivor that i cant survive no need for that with zombies (and they will be much harder later than they are right now) as well no to big mutant zombies ... zombies in dayz are living ppl that are not immune to some contagion .. they are only somewhat brain dead = no super powers = you shot it = its dead or it will bleed off same as living human -
karma
-
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
per2 replied to ruarz's topic in DayZ Mod Suggestions
woah just found this thread and its like holy grail ;) -
would be as well lovely to be able to set angle for head lamp like in real life .. something like shift+page up/page down
-
yeah happened to us as well today at NWAF, we were chilling near RC tower for some time and we were sure no-one was around at the time of server restart or 10minutes or so before, we joined back immediately after restart and few guys was there already happy spraying us ... btw that sound of crazy loud reloading sound that plays when someone logs in helps sometimes but some ppl logs in pretty fast
-
i think that those who would turn into zombies would be dead soon - no food for them(animals can outrun them) and living ppl would be killing zombies with ease ... there is no respawn for zombies i bet there would be some bandit/killer/warring power demanging parties but there would be as well some colonies of "decent" survivors drinkable water and weapons would be gold + drugs
-
oh would be lovely to know the name of the guy that killed you and ban his steam account from dayz forever, but meh its alpha
-
(DayZ SA) so some guy attacked our friend(guy3) at NWAF near control tower, luckily me(guy1) and another friend(guy2) was nearby so we headed towards the source of gunfire near fire station .. then it happened, guy3 game's crashed into windows while under fire from that unknown guy("this application stopped working") ... well, no problem that happens... meanwhile one minute or so later guy2 got close to the fire station (like 30 meters or so) his game crashed completely into windows with error msg: "this application stopped working" .... then i(guy1) got close to the fire station from opposite direction and same thing happened to me, crash right into windows..... i would like to know if someone else had similar problems/experience in the past and this is just some bug or if this was some cheater guy we met there
-
[SA] Wearing sunglasses causes less sun brightness
per2 replied to Goodwin-'s topic in DayZ Mod Suggestions
lens:Brown lenses cause some color distortion, but also increase contrast.Turquoise lenses are good for medium and high light conditions, because they are good at enhancing contrast, but do not cause significant color distortion.Yellow is "optimum for object definition, but creates a harsh visible light"; amber "allegedly makes distant objects appear more distinct, especially in snow or haze. These lenses are popular with skiers, hunters, boaters and pilots."Gray and green lenses are considered neutral because they maintain true colors. well polarized glasses would be fine for me for the start ;) -
A more realistic CAMPFIRE ingredients that is already available in game
per2 replied to CGNoodlePot (DayZ)'s topic in DayZ Mod Suggestions
well you might need stones if you gonna sleep around that fire and dont wanna wake up in flames + stones can keep you warm -
breaking someones legs isnt much like this: "without them taking too much regular damage." though im not like breaking someones legs in near future(except bandits breaking hands would be cool as well in this case) this option would be nice i guess
-
well there are ppl in the world living without legs/limbs, so there could be crawlers in game aswell but i admit they would be really rare unless there was some hospital in cherno vicinity that was focused at those patients, just saying ;)
-
Welcome to the Psikhuskas (Mental institution)
per2 replied to ThaFatBuddha's topic in DayZ Mod Suggestions
good idea, i would put this building in middle of woods far from all nearby cities -
i would love this + zombie versions of these ;) imagine you meet zombie bear at night in woods
-
i like both ideas and i would merge them .... i would make the 30 sec log-off timer everywhere(you have to be sitting and not moving - otherwise timer is interupted) + i would add the combat/no dc zone where the log-off timer would be something like "x" minutes or so? if you lose connection there your char will stay there for "x" minutes and then logs off .. there is chance it survived (no bandits around/not chased by zeds at the moment of connection failure) ... question is where those zones would be (some distance from buildings?/all military zones?)
-
chocolate bar - lot of energy/rare ("om nom nom") alcohol - disinfection, few sips = good for cold nights for a while, / more sips = oposite + some other effects, you know(instead of going straight you going around, dehydration, vomiting, blurry vision, no fear of zombies and pain, etc) ;) flyers with bandits on them - survivors that kill other survivors a lot have their portraits reproduced by those that survived their attack all around the map ... if you find such flyer you could have option like "memorize that face" on flyer(it will consume the flyer) = if you meet that person later somewhere you can recognize him at distance of x meters(more/less? further with scope/binoculars) game will mark him as possible threat for you everytime you will be at the range so you will know that you should be careful - if you kill such person(marked as threat-you memorized the flyer) the game wont start spawning your flyers non-lethal weapons as mentioned above - "anaesthetic dart pistol or/and rifle as used by animal control." strong sleeping pills - you can mix them with water (bottle/canteen) and let that bottle/canteen behind you .. whoever who finds it and drink it will be sleepy have blurry vision for some time then there is chance of falling into unconsciousness state for 2 minutes or so if no precautions taken ..... just for the fun of it ;) pitchfork, katana/sword, sledgehammer (you wont be running fast, but it has some punch in case there will be implemented breaking of the locked doors, especially good for some solid doors) flare/flaregun - showing your position at night(to all around ofc) (can be even used as a single shot short range weapon-not much dmg/bad accuracy)/ military illumination flare (very rare, good at night if you really need to see some bigger area-someone shooting at your position from oposite side of airfield/hill/whatever and you cant a see anything - lets light it up a little bit with this thing)
-
Tips for green survivors - PvP / KoS
per2 replied to [email protected]'s topic in New Player Discussion
rule nr.1 to me: trust noone -
not sure if this is the right thread but does anyone know if the bayonet has any influence on accuracy of the gun atm?(mosin mainly/long range) + is there any way to use the bayonet that is attached to a gun like cold weapon?