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Have you realized that even in the Trailer the got the location of Gorka and Stary Sobor wrong? .. at Gorka they zoom in somewhere near Myshkino, while Stary Sobor zooms in on what appears to be Polana
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for a fire you don't have to cut a tree man, some bigger branches would do. You're placing "firewood" onto the fireplace kit, and not a tree.
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Not everyone wants to stick to an axe as melee secondary, why not give us the ability to use the hacksaw to collect firewood or the sawtooths on the combat knife for example?
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Me and Brumey on a night raid through Stary and Novy Sobor, on the hunt for an MP5K and a headtorch. Be sure to check the whole gallery in the link below. previews: all 14 pictures http://imgur.com/a/ulCg5
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make this happen!
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she's done runnin' ... :)
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Campfirekit + Sticks + Matches = ignite fire + logs = prolong/bigger fire
Agrefits replied to JuX's topic in Suggestions
So what weapon have you swung over your shoulder then? . -
Campfirekit + Sticks + Matches = ignite fire + logs = prolong/bigger fire
Agrefits replied to JuX's topic in Suggestions
all you need are rags, matchbox and a hatchet, you don't have to carry sticks nor logs, as you can just search for them / chop them once you're in the wood? -
Armed Helicopters Are NOT Overpowered
Agrefits replied to iongaming33@aim.com's topic in General Discussion
You appearently don't get it that the advantages far outranges the effort put into it no matter how "very rare" it is, if its not tweaked / balanced massively regarding gameplay. . . -
do it with style. Go to <insert random location> and turn on your Walkie Talkie on <insert frequency> . From there on, you better be sure that i have eyes on you, and a sniper waiting to counter any foul moves. As soon as you are on location call for <insert codename> and i will reply on said frequency and guide you to final trading position.
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Armed Helicopters Are NOT Overpowered
Agrefits replied to iongaming33@aim.com's topic in General Discussion
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i'll give you mine, you poor bastard. :P
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Armed Helicopters Are NOT Overpowered
Agrefits replied to iongaming33@aim.com's topic in General Discussion
and when you're low and slow. you're more likely to get hit ;) -
Armed Helicopters Are NOT Overpowered
Agrefits replied to iongaming33@aim.com's topic in General Discussion
to be contructive onto OPs .. to balance a chopper much more than rare availabilty and hard maintenance is needed, for example : - be able to hide stuff from said chopper efficiently (including cars) - make things harder to see for spotter and pilot (no 3pp, interior that blocks sight (especially downwards and anything thats off a 80degree cone from infront), probably dirty windows or anything that makes spotting harder) to see something below you must be either on low altitude, far off, or tilted downward and therefore moving. - damage taken by chopper from regular rifles must have serious impact on flight behaviour, (rapid fuel leak, tail rotor damage uncontrolled spin, main rotor damage missing lift etc. ) - make the insertion process harder .. no more easy landings, give the chopper a wheeled gear, if it hits the ground to hard, wheel breaks and chopper falls aside ramming its blades into the dirt .. no more parachute insertions - add the possibility for random system failure (yes, flying a patched up heli should have some risk involved .. and yes should also happen with cars.. from cars, you're more likely to get out alive tho.) - Balance the amout of space the more people are in the chopper, the less loot it can carry. and even then i still want my manpads! :P