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Everything posted by djporternz
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What have you been doing in-game while awaiting patches: Honesty please.
djporternz replied to capt. beefsteak's topic in General Discussion
How's that going KoS? I've only managed to find the French version, which is no use to me at all. Can't even use it to start a fire. Did find Sun Zu's Art of War. Currently trying to memerise a chapter a day, that way I can carry it with me everywhere. -
Why are freshspawns now referred to as "bambis"?
djporternz replied to omgwtfbbq (DayZ)'s topic in General Discussion
I'd rather not, thank you. -
The Reason why dayz will be sucsessfull in the future
djporternz replied to pogosphere's topic in General Discussion
The reason DayZ will be successful in the future? Simple. DayZ isn't anything. Or rather, DayZ isn't any one thing. Like it's ArmA progenitors, it is merely a tool with which we can run and do whatever we want. Yes it gives us a geography and a setting, but that's it. Some would have you believe that the only rule is that there are no rules, but I'd modify it to be that the only rules are the ones we enforce. I'm talking in-game here, so no need to get all worked up about anything. -
The Reason why dayz will be sucsessfull in the future
djporternz replied to pogosphere's topic in General Discussion
Indeed. Take one into your hand. It's almost as if they were designed to be held! -
Well, Mr Petulent Child, there will be more. How about you wait until we get through the Alpha/Beta and see what is coming for the northern areas that haven't been given to us yet. And in all honesty, your broadband issues sound like a personal problem. I have no problems with my cable provider. Go figure. And if you don't want to walk between locations, then don't. Please feel free to stay in one place and starve to death or die of starvation. More loot for me that way. If you want instant action from a game, go try CoD or BF3. Oh wait, you probably can't. Shit broadband. Sorry, my bad.
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Computationally expensive and would also unnecessarily complicate the dBase that saves your inventory. No. Just learn to play backpack tetris with the shapes you're given.
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Is he only talking about guns? Fireman's Axe is 1 hit kill, and the chunk of metal on the end of that in your head would definately end your day badly.
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I admire your optimism, but it cannot be solved as you think in the Public Hive, and any attempt to do so will perforce have to be in a way that will hinder legitimate players. It will always be an issue. Private hives are not a 'band-aid' as you also contend, and communities are only small in comparison. But to be honest, it's all a moot point. Our small 120+ player community will move to our own servers when we are able. Same as we do for the other ArmA games and the DayZmod presently. Whether you're personally happy with the seperation or not is not a factor in our deliberations.
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See your location on your Map question
djporternz replied to DeepEuphoria's topic in General Discussion
I think that must be some place-holder code or leftover from ArmA23/ToH. I've got the exact same in my .DayZProfile, and I'd doubt we can be at the exact same spot on the map ATM. I'm betting that they have found a way to hack the server difficulty down to Recruit or something. Definately doesn't work like that on the Official servers. But, again, to the OP. Just learn to read the map. There aren't that many spawn locations and the landmarks are pretty easy to get a handle on. -
Rocket has also said that there will be modding later... which is also ok.
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I fyou have servers in the History or Favourites tabs, you can get to them. Not much good as you'll get kicked as soon as the Steam Verification failes to connect, however. Only been an issue for me when those script kiddies were playing with their DDoS widgets.
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Knowing where you are when you spawn and why it makes sense
djporternz replied to Jumbaliah's topic in General Discussion
What's wrong with just becoming familiar with the map. Hell, go to DayZDB and bone up on it. You don't need the game to be holding your hand here people. You already have the tools to 'cheat' at this stuff already. -
Thanks DayZ but I'm afraid I'm staying
djporternz replied to Jonah_Hobbes's topic in General Discussion
Thank god. Someone actully gets it! Have some beans! -
possible solution to 3PP imbalance?
djporternz replied to burkino_026@yahoo.com's topic in General Discussion
No imbalance. Just play on 1PP servers. See, v. simple solution. -
Shadow play requires a 600 series card to work. No biggy as Bandicam can do the same thing on older cards. Fraps is too much of a CPU hog and FPS limiter to be usefull as well as using its own codec for encoding. Bandicam can capture to YouTube ready mp4 files and is pretty light on CPU if you use the GPU encode.
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Before I quit Dayz I have some parting words
djporternz replied to Strikerking22's topic in General Discussion
Bye. Won't miss you. -
Damaged Inventory Storage... possibly dropping loot
djporternz replied to gangrenetvp's topic in Suggestions
Short answer, yes. It's a simple matter of ettiqute, something somewhat lacking in the younger generations, I find (yes I am that old!). Threads are routinely merged when they are substantially the same. This thread is a case in point. -
It's just too funny not to post: I can see the whiney post on the forum already!
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Amish already do that! http://www.nytimes.com/2012/09/21/us/jury-convicts-amish-group-of-hate-crimes.html?_r=0 Got to love that name though!
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Agree with everything except this bit. KoS is even less understandable here. You can't take the risk that you'll damage a vital piece of gear. You should be thinking outside the box to get every advantage out of the game, not going for the quick option.
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Agree. Should be a separate column and not reliant on the server name kludge we have now. Same with the server host. Should be a column and automatically populated.
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Should have known that that horrible Nicholas Cage abomination wasn't the real deal. I'll have to look for this one.
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Random Death without hunger/thirst messages?
djporternz replied to TheIronGuardian (DayZ)'s topic in General Discussion
ALPHAAAA!!!! Just saying... -
Inventory space - same capacity but 4x number of squares
djporternz replied to Roshi (DayZ)'s topic in Suggestions
Exactly. Those little squares that can't be filled meaning you'll have space you can't consolidate to be useful. To the computational side, look here: http://en.wikipedia.org/wiki/Packing_problem. To summarise and over-simplify all that so I don't full geek on you, There is no shortcut to finding a packing that will work without trying every single packing possible. Not a problem when you have an empty inventory, but as it gets successively filled, the problem becomes more computationally expensive. And specifically, to quote the linked Wiki entry: As an aside, it it usually a problem given to first year programmer who think they are all that, as a not so gentle reminder that not everything is easier by computer. Also, it is similar to various scheduling problems. Sorry, looks like I went full geek anyway. -
Would anyone else think this would just be a cool thing to add?
djporternz replied to Asteroid (DayZ)'s topic in Suggestions
Hold up there, buddy. Where did this come from? It's one thing to call an idea good or bad, and even to make references to other games that include them as examples, but to go and cross the lines and start unfounded accusations against the devs. Sorry, mate, that's just out of line!