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Everything posted by irishroy
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Yup. And if the Machete should be so "bad", we should @ least be able to sharp it with a stone or so. I mean, "good" machetes are supposed to cut through "things" like warm butter(i think ;) )
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Wieso not?
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Machete is bad. Takes more then 6-7 hits to kill a Zed... Try out the Office- and TEC-buildiings, also the Big hospitals. Sometimes, they also spawn in the piano-houses.
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What i have to offer: pristine SKS10 rounds clip (loaded) for the SKS40 shots for the SKSTONS of Ammo for revolver and shotgun (Right now, more than 100 for each) What i want: :> Leatherjacket or BrownHoodiePlastic Box(es)Snaploader for the Blaser 95CanteensRice Just add me up on steam "the_irish_roy" P.S. Regular
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It doesn't. I deals more dmg than the normal version, and its spread was lowered/made more accurate with the last patch.
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MAN. You take the leatherjacket because it's a leatherjacket. Not because it#s useful, damaged, pristine or ruined. It's a leatherjacket, and that is what matters... Nevertheless, thanks for the info! Was is stablebranch or beta?
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yup, these red boots are truly awesome.
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Military Gear lootspawns need immense reductions
irishroy replied to Baklavah's topic in Suggestions
Hmm, well. I nearly never go to an airfield, unless i'm sure, that there is no1 and i have watched it for ~5-15mins xD My only "military" item i have is my gas-mask. Otherwise, everything i got is civilian, and i feel good with it. I have met 6 guys, and i followed them for quite a while. I didn't kill them, i just followed and looked, where they went. I hate KoS, but i still like to see, how long i can follow strangers, until they A) see and maybe kill me B) log out -
http://www.pic-upload.de/view-22210725/leatherjacket.jpg.html
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Partly, yes. Chris torchia told, that they're working on making it 1 shotty-barrel and 1 bullet-barrel. I hope you understand me ;)
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that's what i was looking foa
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Walker, Texas Ranger (the African Canadian version)
irishroy replied to Grimey Rick's topic in Gallery
Yes, where? In a barn? :> -
Changelog: Stable Branch: 0.34.115106
irishroy replied to mattlightfoot's topic in News & Announcements
So the B95 and cowboy-hats are in the stable-version right now? :> -
Walker, Texas Ranger (the African Canadian version)
irishroy replied to Grimey Rick's topic in Gallery
dayum. they need to make the machete bigger and longer IMO. Right now, it's just a butterknife compared to the kitchenknife and the axes. -
Maybe they'll let us load both, 1x buckshot and 1x 7.62 in each barrel :> I've heard, that this should be possible IRL
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I have ~80 shots (3 packages of 20x bullets) for magnum, ~50 shotty-ammo and a pristine PU-scope xDD regular, too. but i don't really need anything. But i think i'll take rice and water-tablets.
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There's a new/modern compass in the gamefiles already (@ least i've seen one). and it looks like we're able to hang it to smth. DEVs are discussing about leg-holsters and I already suggested beltholsters/belts ;) and we got the improvised backpacks as a new storage 1-2 patches ago. With the canvas-pants, down-jackets, lots of different boots, hard-hats, berets, etc. we also have new accessories.
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Yes, of course! like here: Nah, srsly. To be honest, i would prefer this type of hat: over the "current" cowboy-hats. But i am not the guy, who talks everything bad. Man, these hats are big steps in the right direction. Maybe not exactly not what i want, but not toooo far from it. but
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we want pix of the cowboy-hat. Oh, and never call a cowboy-hat "ubergay". Just don't.
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any closer pix? and what's the description?
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Master List of Equipable Items the Community Wants in the Game
irishroy replied to - Karma -'s topic in Suggestions
actually... i.. meant.. the.. cheesy spaghetti-thingies, too ;P i mean, when we already have leather-slippers, cowboy-hats, 2-barrel-rifles, these canvas-chiller-pants.. why no old fashioned ponchos? ;)