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Everything posted by irishroy
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TBH, i would prefer such a toolbox: But a really good idea, yes! Top! Could be found in garages or in the fuel-station-houses.
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Hm. Y not putting the gas stove and gas canister in the pot?
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Nono, but it's just the fact, that the health-system will get more complicated (heart attacks i.e.) later on. And always making the whole system more realistic and dangerous can drive the joy away ;) Because i want to survive in DayZ. Walk, survive, fight. And not cleaning my teeth, going to the toilet, etc. ;)
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I got an ammobox 4 u. pristine and full of ammo
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yup, same here xD You can't really "practice" right now. But once deer and animals (Wolves, bears) are implemented (which can be very soon klick1 or klick2), you can practice firing at animals. Of course not like battling other players, but at least they can move and attack you.
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Too much realism can be the killer to this game. Try goat-simulator for too much realism:
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Same with Blaze/Blaser and Python. Who in Chernarus would buy a 3000$ hunting rifle with 2 shots per reload? Why are the Colt Pythons in Russia in civilian houses? The guns were there, and this is what counts, IMO ;) And the Blaser K95 also seems to be inferior to the Mosin but is still in the game. We can discuss until next week, if the Obrez, Mare's Leg or a Rotten Banana are cooler. but i think we can agree on this one: Which guns? Any pix? :>
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Dean actually said, that he wants signs to show, how long a char survived for both genders, male and female. So a male sign would be a longer beard. From my point of view, i see this confirmed :>
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
irishroy replied to alexeistukov's topic in Suggestions
and shotgun up right after this? :D -
One does not simply give up.
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Came here for shits and giggles. Wasn't disappointed.
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It would be cool and realistic. But there are enough douchebags, who, like already said, would camp at XY and ruin Z..
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I already suggested the holsters and duster. (link in my sig) Rioatarmor has already been suggested, too. Dusters can't be made, because the legs would clip though them. But when the engine is better/updated, they will do this for sure.
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has already been suggested many times ;) sadly i dunno exactly, but i think the DEVs have these on their list already
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Respect! I can imagine the DayZ-end-game-gear will likely look like: Cowboy Hat Aviator sunglasses Leatherjacket (But i dunno about the pants. Maybe brown hunterpants?) Leathershoes.
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we need scopes for the B95! and a bipod!
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Sry to burst the bubbbble, but no big muscles needed to be bad@ss
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Something "difficult" like this? burlapsack, rope, duct-tape, sticks, spraypaint and leaves. One burlapsack per chestpiece and head. Maybe 2 sacks for pants. dunno ;)
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barracks, tower?
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where? Ship, barrax?
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better spring for the B95 :3
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Hmwell. So. Now. Gotta a Mosin in my hands, and a B95 on my back. I am stuck between these two guns. (Will give 1 gun + bambi-box to a bambi, or drop it on the coast.) So should i stay with the B95, or keep the Mosin? I am asking myself: Does the B95 deal the same dmg, as the Mosin? It uses the same ammo, and the barrel is a bit shorter, yes. But this little piece wouldn't change anything, IRL, AFAIK. Do you guys know, if the dmg is different? I heard some people saying, that they need 2 shots in CQC, and 4-5 on mid-range (from the B95). Can you confirm or deny this? ;) P.S. I was browsing though the gamefiles (but couldn't read out the infos, just the file-names), and will leave this here 4 u.
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OK, seems like the B is more inaccurate then the Mosin. (B dispersion: 0.04 Mosin dispersion: 0.0025 M5 is somewhat around 0.1....) So well...
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this is NOT camperfield:Online, nor Call Of Camper, or Camperfall (Stand by for camperfall)
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Pending Changelog: Experimental Branch: 0.42.116002
irishroy replied to rocket's topic in News & Announcements
yes, of course