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Everything posted by irishroy
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Bizon. Also, the magazine can be used as a soup can
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molotov cocktails,forest fires and firing up buildings
irishroy replied to valtsuh's topic in Suggestions
"You want FPS-problems and FPS-drops? Say YES to wild fires and setting houses on fire!" ;) TBH, I like molotov. But not setting houses and the woods on fire. Imagine 8 people and each one throwing 4 molotovs in the forest. That would end up pretty much with an area of 800 m² of fire... Then a "whole clan" (of ~15+ players) could bring down the NASA-PCs to under 5 FPS, I bet ;) (What I want to say: The wild- and house-fires are too easy to be "exploited") Also: For me, it seems, that most people suggest things, but they only imagine, that they have the advantage of this. Imagine: You are sitting in a house and people surround you. They only need 1-2 bottles and you are dead. No "honorable" fight with guns, aiming, patience and skill. Just 1 bottle and the job is done. Is this, what you want? IMO, the "smoking someone out" will make DayZ "unreal", but it will add more fairness. Lemme guess, you surrounded a player and he killed 1-2 of your buddies..? ;) -
of course. But removing the mil. base under the NWAF (for example) wouldn't be bad, I think. ;)
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once cities can be made larger (without sacrificing so much FPS), a nuclear powerplant like this would work. Also: On such a small area there are 3 military airports, 2-3 mill. camps, and do not forget the fortified mil. base near balota. that also isn't logical 100% (according to my brains), but it is OK, since they were in the Mod and it's needed. but when I'm thinking about it: removing 1 mil. base wouldn't be such a problem, would it?
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I would SO go for this look! but I would have to give up the leather jacket for it... :S Decisions, decisions...
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katana..? Just... The setting, man. the setting!
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1 suggestion, 1 question, regarding clothes and hive controlled loots
irishroy replied to majortickles's topic in Suggestions
me, too :> -
1 suggestion, 1 question, regarding clothes and hive controlled loots
irishroy replied to majortickles's topic in Suggestions
the cargo pants we have right now remind me a lot of "bushcraft-pants" (But you don't need these special "bushcraft-pants". any pants with lots of pockets will do the job, too. -
1 suggestion, 1 question, regarding clothes and hive controlled loots
irishroy replied to majortickles's topic in Suggestions
What do you mean with high end civilian loot? :D Hunting vests and hunting jackets like this? The only military high end clothing, which gives the most storage, is the TTsKO-jacket. TTsKO-pants = Hunter pants Everything else can be countered somehow. Ballistic helmet = Bike helmet TTsKO-Pants = hunter pants = cargo pants hunter backpack = mountain backpack etc. for me, high-end civilian clothing is: Leather jacket, Cowboy Hat, (ruined) brown hunter pants, simple olive assault vest, canteen But to be honest: Chernarus is supposed to be a eastern state with lots of agriculture. -
3 Door Garages
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my opinion on this one then: Just doesn't fit it.
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I now this has been suggested before, but my thread has awesome pix! Well, I think they speak for themselves: The items could only take damage, when the layer above is badly damaged and/or ruined. Per Zombie/-Melee-hit the "layer" (=Jacket, Vest, T-Shirt) could degrade by 1-2 (pristine => worn => damaged => badly damaged => ruined) The "deeper" one item is, the longer could be the "readytime"/draw time. Like for each layer +0.75/1s And along with layers, I want suggest (again) The Poncho :D As well as civilian but also "military" ones (with and without the thing over the head ;) ) This would protect the player "effectively" from water and cold, but also increase the drawtime from anything below the vest by 1-1.5s. Could be found in barns, deer stands and military barracks, maybe EDIT: Also, there are screenshots of this baby: :> just have a look here: http://insidedayz.de/ This idea just came to my mind. Made a thread to remind the DEVs, even though I know, that this might never come ;)
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More sprays and the option to spray everything with it
irishroy replied to TheRealDen's topic in Suggestions
Yes, I dunno why they have it like this. But as far as player made decals go, things would get out of hand... Like: Dickbutt Vermin Supreme -
orlok why you hide my GIF? Yyyy? the DEagle just doesn't fit this setting @ all... It's cool and I like it. Big, clunky. You don't tickle some-1 with it, like you do with the ruger 10/22 ;) And "just" writing "massive recoil, only found in the north" isn't very detailed and through-thought, either, sorry. Before suggesting something you should have a rough plan and some infos ;)
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Man... who necro's all the time these threads..? :D Too much realism =/= destroys the fun
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:D (kinda)
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LRS on the Blaze! Sry, but this had to be. Even if we could fit the LRS on the M4, it wouldn't be really useful, I think. B95 and Ruger are hunting rifles. IMO, they should be able to equip the LRS. As far as I know, the mosin's rail must be modified to use the LTS, actually.
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you can do this already. (it's NOT hacking) and you don't just play music in the mic. this will give a very very poor music-quality ;) You work around via soundcard, stereo etc. So everything you hear on your PC will go through the "mic" in DayZ. then: => activate voice-chat ==> listen to a song on your PC ===> profit
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More sprays and the option to spray everything with it
irishroy replied to TheRealDen's topic in Suggestions
as I've posted on reddit: for every new colour there needs to be a new model. So when you add "red", you will have 6 objects (green mosin, black mosin, greenblack/camo-mosin, red mosin, greenredmosin, blackred mosin). So for 1 more colour the number of models gets nearly twice as big. => adding more colours increases the amount of models on the server ==> more lag for you, more server-side lag But once the item-lag etc. gets fixed and better, this would be totally needed^^ -
Definitively a cool idea for "clearing out" rooms. Also then a gas-mask would be needed xD
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Please implement - Non-lethal Weapon Toggle Option
irishroy replied to roninhg's topic in Suggestions
"buttstocking" some-1 unconscious/melee with buttstock, or "pömpfen" as we call it in german LARP will come for sure ;) But this idea is not really good at all. They should just implement non-lethal ammo/ - guns shooting hard rubber slugs/bullets. But I ask: Why should I knock some-1 unconscious with a non-lethal-weapon for some minutes, when I could've killed and therefore removed the danger "for ever". I see no real point in using non-lethal weapon (aside from being "hero" ;) ) Though I don't really see the big use, I'd love to have these, since "variety is the spice of life" ;) EDIT: Me "F" button is kinda broken and doesn't want to work from time to time xD So don't wonder when a "for" becomes an "or" -
What are your thoughts on the FNX 45?
irishroy replied to BuzzBurridge's topic in General Discussion
suppressor doesn't work right now. Not for the fnx, not for the M4. -
thanks for the suggestions ;) But the DEVs are already working on some of them