Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

irishroy

Members
  • Content Count

    1714
  • Joined

  • Last visited

Everything posted by irishroy

  1. irishroy

    First Line Gear

    Hmmmm :> Belt-holster
  2. irishroy

    -=BEARDS=-

    Oh shit, he found my secret! But I have to admit, I'd prefer a revolution like this much more ;) I must run, run and find another disguise ;) This sounds like I would explode or smth. like that, if I would touch a beard :3
  3. irishroy

    -=BEARDS=-

    ;) Beards are cool, dude. Beards are not really considered by the DEVs, so the Community needs to bump and be active about this topic. However, Zeds WILL 100% be reworked. The DEVs already stated this. So suggesting this isn't reaaaaly necessary ;) (But HOW the updated Zeds will work can still be influenced by the Comm.)
  4. irishroy

    Remove magical weapon slots

    but increase rope-spawns or let us make "ropes" by cutting leather-strips or clothes (rags)
  5. irishroy

    Gun Bags and Holsters

    has already been suggested many many times ;) Leg-holsters won't happen anytime soon, since holsters would clip somehow with the legs/pants. However, I've found 2 Holsters in the Gamefiles. One is the normal leather-chest-holerts, and there is another one (seems to be a vest+holster)
  6. irishroy

    Mp5K attachments

    there is a mp5k-compensator in the gamefiles. I'm not sure about the suppressor. It could fit, because of 5.56, but maybe not, dunno ;)
  7. irishroy

    Crawling zombies jump up ladders, others open doors.

    TBH, I don't think Zed's should be able to climb ladders. If we take the 08/15-Zombie, which is rotting all the time. They may "know" advanced movements like climbing ladders for some time. But when their brain and muscles are rotten, they can only walk or crawl. I think in DayZ we should have this type of Zombie, which is esay to come by alone, but in "herds" or groups of 5 and more they become dangerous.
  8. "the odd rifle" ...? You mean the B95 ? ;) But I agree with you. %rarity-lootspawns are on the way, I have read somewhere. So this will come, I'm very sure.
  9. irishroy

    new craftable gun : Potato launcher !

    Get on a tall house in Electro, launch Beans in the surrounding area. "I bring you peace!" xD
  10. irishroy

    ACOG and the MP5K?

    it can mount all M4-scopes (because of the same rail-system) So an ACOG is also possible xD However the bullet-velocity is lower than the M4's, so "long-range"-engagements won't be easy because of the velocity and bullet-drop.
  11. irishroy

    Enfield & Winchester

    CTorchia said some while ago, that DayZ will probably receive the Marlin 1984C, because it shares the .357-ammo with the Revolver. However, the Winchester 1895 would be good, since it shares Mosin-ammo, too.
  12. ^this^ it will take 1-4 shots kill someone with the cz527. And because it's a bolt-action-rifle it will take~5-10s. And it only holds 5 rounds in the magazine... Dayum...
  13. irishroy

    [Suggestion] Crafting clothes from skins

    I suggested this some time ago already :p And it is already covered here: http://forums.dayzgame.com/index.php?/topic/198113-dayz-virtual-paper-doll-community-clothing-suggestions-v19/ ;)
  14. irishroy

    MP5-K and Flashbang Obtained

    yeah, but 5.56 for a bolt-action rifle... that's a 2-4-shot-kill with a RoF under 70 RPM, I bet...
  15. irishroy

    MP5-K and Flashbang Obtained

    so 5.56 and .223 are the same? good to know xD in the gamefiles there's also a compensator for it, which reduces the dispersion by -0.05
  16. irishroy

    MP5-K and Flashbang Obtained

    damn. in the gamefiles stands, that the cz527 uses 5.56-ammo (0.o) and is as accurate as the Mosin with 0.0025 \(0.o)/
  17. irishroy

    Rewarding non military gear

    I think mil. and civilian gear is pretty balanced right now, too. TTsKO- & Gorka-pants <==> Hunting pants Hunting backpack <==> Mountain backpack and vice versa the "only" problem are TTsKO- & Gorka-jacket. A Hunting-jacket would be good. However, I like the idea of different backpacks having different specialisations, like military-backpacks being able to carry more guns(handguns, no big rifles),ammo&mags, while the hunting-backpack, etc. have more slots for food and medical items.
  18. irishroy

    Trading Post

    the Longhorn always has the scope attached to it ;)
  19. Well, also Motorbikehelmet+Gasmask. Steampunk-stormtrooper :D
  20. irishroy

    having 2 primaries on back instead of primarie and a melee

    Sometimes Realism must be screwed over to maintain fun and balance in the game ;) and I think it makes DayZ interesting, because you're never equipped for everything. You must make decisions, not just take everything ;) Right! They apparently buffed "carrying 2 weapons", so the only downside now is, that the gun drops, when you do something else, which is a fair disadvantage, IMO.
  21. irishroy

    having 2 primaries on back instead of primarie and a melee

    has been suggested and busted many times. IMO, it's good as it is. with 2 primaries you could fight everything. Like Mosin+M4. You would be deadly at both, CQC and longrange. DayZ hits the right spot. You only take 1 gun. You have to choose, and you're not an allrounder, which is good, because I think DayZ is about making decisions and (partly) limiting yourself. (If there would be no limits, it would be boring as fuck) You can already carry 2 primaries, but with a disadvantage of running slower and dropping the gun often.
  22. irishroy

    Sniping and Handguns.

    these are the dispersions for each handgun Longhorn: 0.01Amphibia S: 0.02FNX-45: 0.03CZ75: 0.03Magnum: 0.031911: 0.3P1: 0.03 ;) but that's right. the 1911 is really decent. .45 deals enough damage, and 7 rounds are enough to kill an enemy, if the aiming is steady and the server doesn't get any random-ping-hick-ups xD
×