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Everything posted by irishroy
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random mood for a dog? and a dog woud have a 50% chance of sniffing out a Zombie, even though it's supposed to find a Human? So you want to tell me, that a HUMAN can differentiate between the "smell" of humans and dead flesh(that's dead for at least 3 months)? Some dogs have ~200 million smell-cells, while humans only have ~5 million. (Yay, wikipedia is your friend)
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For me personally, DayZ is a: Survival-game in a world after the apocalypse caused by Zeds. It should be kept as "realistic" as possible. No "ghosts" in the woods or sewers in the dark. Every action in-game (screaking doors, birds flying away suddenly) should have a real cause behind it. If you want horror, go and play TheForest, Slenderman, etc.
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Because in the apocalypse military equipement will be become really really rare, because it can not be re-produced as easily as survival-items such as leather-coats, -puches, -coats, -backpacks, -armor, etc. However, I could accept having mil. and civilain/survivalist-gear, if the ratio is like 1:5 or even less ;) thanks for the MadMax-pic, e47!
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nahnah, i was just joking, don't take it too serious :p keep writing like that ;)
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Dat avatar&name-combo
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Who? The Blunderbusses or the players?
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or a blunderbuss from looper xD
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Grenade as a life preservation device - must read
irishroy replied to Pokerguy12's topic in Suggestions
on the one hand I want this to be protected from bandits, but on the other hand I see the problem, because it makes KoS more rewardable and DANGERERS the true bandit's work. A true bandit waits and carefully traps the player. But all the work would be useless, if the trapped player could easily outmaneuver the bandit. -
Lever-action-rifle confirmed: Rossi 92(Puma) in .357 magnum
irishroy replied to irishroy's topic in General Discussion
*bump* because awesome gun is awesome and to spread the word. -
Lever-action-rifle confirmed: Rossi 92(Puma) in .357 magnum
irishroy replied to irishroy's topic in General Discussion
Yeah. I can't see the problem in a lever-action rifle being more powerful than a M4 or SKS :huh: Keep in mind, the Mosin doesn't always one-hit-kill within 100m. Often 1-3 shots are needed due to lag, body-armor, limb-shots, etc. -
Lever-action-rifle confirmed: Rossi 92(Puma) in .357 magnum
irishroy replied to irishroy's topic in General Discussion
I know :P because ammunition does always the same dmg and has the same speed (same speed&dmg for the Amphibia and Ruger 10/22) -
Make server restart warning compulsory
irishroy replied to General Zod's topic in General Discussion
dropped my Mosin+LRS+Bipod some days ago (haven't played for quite some weeks) to re-arrange my crossbow&Mosin. "No connection for X seconds" http://www.nooooooooooooooo.com/ -
Lever-action-rifle confirmed: Rossi 92(Puma) in .357 magnum
irishroy replied to irishroy's topic in General Discussion
the DEV-Team is working on a pump-action shotgun for quite a while now since it was leaked in twitter. (they work on the eastern mp-155). And the "reload-system" is the same on lever- and pump-action-rifles/guns. You manually load each shell, and after firing you need to make a movement (lever or pump). So I could imagine, the MP155 will come a bit earlier than the R92 -
Lever-action-rifle confirmed: Rossi 92(Puma) in .357 magnum
irishroy replied to irishroy's topic in General Discussion
that's what I meant ;) But now that I look at the pic again: the mag is as long as the barrel :s Yeah, my bad. I got too carried away in the hype of a lever-action-rifleee -
Lever-action-rifle confirmed: Rossi 92(Puma) in .357 magnum
irishroy replied to irishroy's topic in General Discussion
Both options would be cool. Only saw off stock, or sawing off stock+barrel(+lowering mag-capacity) in german it's "Karabiner", so that could be the reason ;) -
The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
irishroy replied to alexeistukov's topic in Suggestions
ChrisTorchia twittered some time ago that when a lever-action-rifle is implemented, it will be one, which can sare ammo with current guns. and when the Marlin was suggested, he answered something like "if a lever-gun, than this" so it's pretty sure ;) EDIT: WOOTWOOT Twitter says that CTorchia is working on a Rossi Leveraction Rifle -
just for your info: water-purification-tablets are not needed right now, because right now, you can not get sick by drinking water from ponds/lakes.
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green mountain and safe ;)
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Yup. I know, DayZ is meant to be a "hard" and "unforgiving" game. But not everybody has the time to search and search and search for 1 thing. Server-hopping is for the people who want to skip the effort and want to have time experimenting/having fun with things. However, dead-serious hard-core-pro-gamers can still live by the "server-hopping is a sin!"-rule. and if the Pro-gamers are angry, because some newbie with a super-rare-item killed them, they can just go and play on hard-core-servers, TBH, I don't see the problem, but I can understand it. Some people want DayZ to be unforgiving, etc. with respawn-timers of 7 weeks, etc. ( ;)). But quite a big part of the players isn't into the whole hard-core-thing. They want to have fun, etc. (including me)
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Were Gorka camo jackets ever implemented?
irishroy replied to Ransurian's topic in General Discussion
Damaged/ruined autumn/summer hunter pants look better, IMO. -
I think it could be made, but with different parts, like pants and top. For pants 1 burlap-sack is needed, for the top 2 sacks. Sewing kit + burlap sack = raw Ghillie-suit And then paper-sheets+back/green spraypaint+sewing kit or leaves+ducttape/glue could be made to "glued leaves" or "painted sheets" in stacks of 5-6 pieces. Then 1 stack + raw G.-suit = Top-ghillie or ghillie-pants Maybe the Ghillie Suit could also degrade over time, so there's the need to "repair" it with leaves+glue, and/or black/green colour. Also Zombie-guts, etc. could be hung(?) over the suit, so Zed's are less likely to attack and follow you.
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Wonderful! and damn, that really looks like a Zeiss-optic :>
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What should I say? Have mah beans! A whole bowl and some bacon with it, too! But srsly: It's hard to say for me, but... The longhorn should stay 7.62-ammo. Different stocks, barrels, etc. would be cool to have. (Like different barrels for the B95 with 1x shotgun & 1x rifle, or 2x, rifle)
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Could you find the pic of the models somwhere? Please? :D Thank a lot ;)
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????? WAAAAAAA MAAH SIIIGGG :D :D :D :D I also really hope the new scope will be for the B95, too. ;) Hunting scope for a hunting rifle. I mean. why not? Suuure, "realism and such". Over-under-barrel aka not accurate @ range, blablabla. It could be made, that the first shot always hits the target, but the 2nd shot goes off a bit more inaccurate or smth. like that (if you want to have it "realistic") However, this is a game. So why not making both shots accurate? The B95 has a dispersion of 0.04, like the SKS! So if both shots would hit, would that be a big drama or mess up the in-game weapon-ballistic-balance? ==> Nope