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phoboss
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Everything posted by phoboss
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I'm all for the idea of craft-able ghillies, but it would make them very common and soon everyone would be wearing one. That's an issue that needs to be addressed. And the only thing that comes to mind is, it needs to have a serious downside. Like no backpack wearable with a ghillie or something of the sort.
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Well maybe try not to be so condescending to people you don't know or never talked to before. Answering a post with Is just rude and childish.
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You evil genius!
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Hacks are never impossible. Even a GIGANTIC game like World of Warcraft, with like 100.000.000$ gross each month can't prevent hacking. The "network bubble" simply made it a lot harder. End of story.
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Honestly? That's just really bad arguing on your part. You can't take half a sentence of what I said and build your answer around it. I also stated why I believe it's not the community but the game, that is responsible for the situation. So please just go away.
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I lol'd thanks! Made my day! Done with this thread now. Hope it gets closed for being useless.
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That's what I'm saying, you blame the community, and it's not the communities fault that the game is simply boring after you played for more than 10 hours. The game isn't finished, and doesn't give you much to do aside from eventually becoming the villain and kill people. And also, what Solopopo said! I never got spawnkilled, and almost never got KoS'd before. Don't get surprised by other players. Play careful and tactical. In short, L2P.
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So is your thread. Either come up with a solution or stop crying about the problem. (Which by the way isn't really a problem). The community is fine, it's the game that's just not finished yet (hence the early alpha status).
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L2P
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So we know, that if you have a Prestine M4 (which we have no way of knowing atm, because the actual weapon condition isn't shown in the tooltip) and prestine Magpul buttstock + MP handguard + prestine ACOG+ prestine bipod, the M4 is VERY accurate. Does anyone have ANY info about the "broken" weapon tooltips? Has one of the Devs said anything about it? I haven't found a ticket about this in the feedback tracker either. It's all about the weapons inaccuracy, which isn't the problem. It's the tooltip that needs fixing.
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Russian Community Consolidated Suggestions - A huge presentation for Rocket.
phoboss replied to DZR_Mikhail's topic in Suggestions
Awesome work m8! Love (most) of your ideas! -
However this gets implemented is up for Dean and his team to decide, I know they have some ideas floating around. I just hope they don't make it to simple. Fixing combatlogging isn't that hard, logout/combat timer and your good. But ghosting and server hopping is another story. Ghosting should be completely impossible (like I proposed make the last server you were on inaccessible for 20 or more minutes once you joined a new one). Server hopping can't be avoided entirely, because there are legitimate reasons to switch the server every once in a while, and it shouldn't be prohibited. But you need to stop people from just switching through 10 servers in the same location.
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How to fix KoS and banditry with this great system
phoboss replied to phoboss's topic in General Discussion
Yep absolutely. I myself play as a bandit most of the time, but I never kill anyone who has nothing to offer or isn't a threat to me. If I could hold people up, and do a little bandit roleplay, I'd totally to that instead of just shooting them. But right now, they'd just disconnect. So once that's fixed, KoS will go down a bit. And as soon as there are more threads than other players in the game, it will go down even more. I think what would help the most though is making your character more than just his loot. Not a real skill system or anything like that, but some way do develop your character further. So it has some value to you besides your loot. Because if I'm about to be held up by some bandit and I know my gear is gone either way, I'd still try to fight my way out of it, rather than just giving up. But if I have more to lose than just gear, I might way my options first. -
Ah, then thats what I remembered.
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How to fix KoS and banditry with this great system
phoboss replied to phoboss's topic in General Discussion
Not only that, all kinds of people will come forward and say it's wrong. Members of the armed forces for example. And that could hurt sales. But I totally agree, for me there are no real taboos in games, jokes or movies. Suicide bombing, eating other people, I couldn't care less, it's a game. A sandbox, so let me play the way I want to. -
I think there's a prison on utes.
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Rolling Changelog: Stable Branch: 0.32.114557
phoboss replied to rocket's topic in News & Announcements
Not that you'd know, but why not open up more server to the exp build? Seems interest is very high atm. -
SA - Please no Ghillie Suits but how about Rain Coats ? and some changes on backpacks ?
phoboss replied to angrybird9's topic in Suggestions
Yeah, it's all fun and games until the sixth guy comes out of the woods and shoots you in the face! ;) -
And if he doesn't miss, you take an arrow to the lower abdomen, he takes YOUR gear and you die slow and painfully. :D
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And also we need quivers! Not like in the mod where each arrow takes up one inventory slot. Quivers and a bow as a secondary weapon, that would be amazing!
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How to fix KoS and banditry with this great system
phoboss replied to phoboss's topic in General Discussion
Dead man switch and suicide bombing is being talked about. Problem is, it brings all kinds of ethical questions with it. -
Almost 100% certain they will come in good time. It's basically the same with grenades, flares and chemlights. They're redoing a lot of the physics engine to do it right. Throwing and stuff needs to be properly implemented. And I believe arrows are up there too. So yeah in short, they will come. (At least crossbows, but once they're in, don't see why normal bows shouldn't) Would also go great with my idea for horses. http://forums.dayzgame.com/index.php?/topic/165450-horses-the-almost-perfect-vehicle :D
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Loot not respawning is of course not part of what I'm talking about. If you discover that the server you're on is picked clean, server hopping is totally justified. But going into the barracks, and then switching servers 10-15 times to pick the loot out of them is just wrong and should be punishable by death. And I'm talking real life death, not ingame. If you do something like that, your mouse should send out an electric pulse of 10.000V and kill you. End of story! ;)
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Banditry != KoS Being a bandit is not the same as killing everyone on sight.
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How to fix KoS and banditry with this great system
phoboss replied to phoboss's topic in General Discussion
Zombies will be improved over time. It's a performance issue at the moment. Once that's fixed, zombie counts will increase and the AI will get better. Like I said in the original post a sanity system is not a viable option because it punishes a certain playstyle. Which is not in everyones interest and therefor has no place in DayZ. For every idea you think of you have to ask yourself one simple question. Does it affect everyone equally? If the answer is no, then it will not get implemented into DayZ.