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dewi

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About dewi

  • Rank
    On the Coast

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  • Gender
    Male
  • Location
    Milwaukee, WI
  1. - Hitting 'Esc' and going into Video Options clears any blurriness due to damage from the screen. - With a gun on your back and a gun in your hands, you can relog the server and have both guns stowed away on your character, allowing you to sprint. - You can stack M4 ammo up to 60 rounds by having a 60 round mag in a piece of clothing with no other ammo in that particular piece of clothing, then removing the rounds from the mag. * There was a bug that allowed you to take no fall damage if you logged out of the server before hitting the ground, though that is obviously fixed now with logging timers.
  2. It's been about an hour and still perma-dead. I'll try again later tonight unless someone can give a fix.
  3. I've logged 100 hours into this alpha because it is harsh and unforgiving, the challenge is great and overcoming situations gives immense satisfaction, but penalizing players for switching servers to find loot because loot respawns are nonexistent instead of fixing the loot problem itself seems backwards to me. I understand people camping airfields and solely switching servers there could of been a problem, but when you're a fresh spawn frantically running from looted town to looted town just to find food before your character dies for the 2nd or 3rd time from starvation, I don't see the challenge there. Saying that this isn't a problem is straight denial. Getting unlucky and having to spend your first hour of fresh spawn playtime to get anywhere that has loot doesn't seem like a smart design process to test the game. The measures they took to stop server hopping are great, just a bit too early and in the wrong order imo.
  4. Double thanks there. I'll try again in a bit and give an update.
  5. I don't believe the developers thought through their priorities on this latest patch. Players were server hoping to circumvent the loot respawn issue, but now with the penalties to server switching, it is damn hard to play the game. Loot respawning between server resets should of been done first, since now you spawn and all the towns in the vicinity are completely looted by players who were there first, and with your player starting hungry now instead of thirsty, you need to find supplies even quicker. I don't understand why the developers tried to fix the server hopping issue first before fixing the actual problem there? I'm not saying it wasn't an issue that needed fixing, combat loggers definitely needed to be stopped, but as I see it if you actually made loot respawn, most people wouldn't be server hopping in the first place. Any input here? Am I missing something? As I see it, we're now running around, visiting places long since looted, not wanting to face the 5 minute penalty of switching servers while our character inevitably dies from starvation before we can find any supplies.
  6. My character is now indefinitely dead, and I can no longer play the game. I was killed by a zombie, and after waiting for the 30-second respawn timer, the screen said 'Please Wait...' I waited for 5 minutes before becoming inpatient and hit respawn again. After another 30-second respawn timer, it now says 'You Are Dead' and I can no longer hit 'Respawn' in the escape tab. Switching servers, rebooting the game does not help, therefore I am no longer able to play. Halp??
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