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Everything posted by Liege
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How do you protect yourself against betrayal?
Liege replied to jimmyjoerocks's topic in General Discussion
I could handle the betrayal as long as it was thought out and planned in a "hey I'm betraying you right now." sort of way. I would prefer someone to lure me to a spot or maybe even to a mate of theirs and then pull a gun on me and try and hundcuff me with a sort of "sorry bro" and now your about to die. (or maybe give me a sporting chance!) I'd probably rage hard, if we were just walking along the street and then "You Are Dead." appeared. -
I like the idea, as i hate the spawn loot run thing (and we all do it) but would like to see bodies stay in place for atmosphere, I went to NEAF yesterday and found about 12 dead bodies.. it was awesome and had my nerves zinging.. If the "loot" is slowing down performance and they were to de-loot the body and leave it in place as a generic dead guy that would be good. You could still see what happened there but there would only be 1 entity (generic corpse) per dead person instead of 50 when they die fully looted
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Still waiting for a player to communicate with me
Liege replied to jprime84's topic in New Player Discussion
My current character has intereacted with probably 12 people, about 7 whom responded. My advice is dont go up to someone with a gun pointed or yelling "friendly friendly friendly" I usually start with a "hello". If they run away, i let them. if they point a gun at me, i point a gun back while strafing to cover. (usually only a step or two away). Most responses are nothing more than "hello?", "I surrender" (even though i havent asked them to), the good old wiggle dance or just outright abuse. I think most people think you are going to kill them anyway so why bother. Yesterday i was down south of solnichy giving canteens, food and bandages away to news spawns when a geared played sees me, i see him crouch and point a gun at me, i run like buggery to a wall, then step out with my mosin pointed at him, he runs for cover.. still no shots fired, I duck behind the wall and change to a magnum, thinking all hell is about to break loose, step back to see he has a pistol up as well.. each of us on one side of a wall, I step out again with my magnum up, ready to fire... we stare each other down, he says "Hi". I lowered my pistol, he lowered his.. then we walked and talked all the way up to the ship wreck at Rify, where i depart as he is meeting 2 mates and I'm not quite ready to trust 3 complete strangers who can communicate on TS without me hearing, Even when you do communicate and are chatting, trading, etc.. have free look on and keep an eye on them and your surroundings... you just never know. -
been there, done that.. except i had just walked through the door of said house....
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I'm with OP, I am friendly intent but will shoot if you dont lower your weapon or stop where you are, I'll usually confront someone with weapons down and shoot from the hip if i need to. I won't handcuff people and rely on them being open to discussion, trade or they are just free to run away.. as long as they dont run towards me.. I dont wear military gear and will forgo the extra slots to look as nonthreatening as possible. If you are wearing a Payday mask or gas mask.. I will shoot. Why are you hiding your face?
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can confirm this. THese are the corner buildings with the door open already. usually a canteen or waterbottle upstairs as well. Mosin will spawn on the bed.
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and to the graveyard ye do go...
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I'd be interested to know how many "bandits" would let another bandit hold them up and handcuff them? serious question.
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I have have given ammo to a guy and been there while he reloaded, I did ask him politely not to shoot me in the back of the head, I got out alive.
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found it.. the first 3 or 4 posts pretty much sum it up.. http://forums.dayzgame.com/index.php?/topic/163066-name-of-the-game-survival/#entry1644334 @OP: I would have no problems with a death counter (private) just for the info. but definately no kill counter.
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Greaves, thats pretty much right, the thread (which i cant find atm) also states that an "average" alive time might stop people from spawn suiciding as it will lower the average time significantly.... the important word there is "might"
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a much better idea is the average time alive scenario... in another thread, i'll see if i can find it. 3 times recorded on our main screen.. this life your average life and your longest survival time
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You are by far my favorite forum poster.. For anyone who hasn't seen them, jimmijamjams user videos are all brilliant. I've seen 4 now.. Brilliant work man.
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Curious about peoples 'Rules of Engagement'
Liege replied to UNDERWORLD's topic in General Discussion
Kill anyone wearing a mask, gas mask or helmet.. Why are they hiding their faces? -
I'm never been held up but if you got the drop on me, I'd comply to a certain stage.. Want me to put my hands up and turn around.. No worries, drop my gun and pack.. Sure, handcuff me? Not a fucking chance. 95% of the time, cuffs will he a death sentence.. I'll tell you that as well.. So you have the choice, loot me uncuffed or I'll go for my backup piece and force you to kill me and loot all my ruined ammo and weapons.
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I do this..... To kill bandits.
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Finally saw one.
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The very 1st day was in fact Night. it was night time and i was using my torch. unknown to me at the time that I was waving a freaking lighthouse around. If I hadn't seen two heavily armed dicks (not bandits.. there was no attempt to steal anything) through the window in a spawn location a second before they burst in through the door, I would never have known what happened... KoS.. Welcome to DayZ, Bitch! My second interaction was hilarious. once again Night time. Elecktro Fire Station. I'm playing with a mate, pitch black... then from no where is this scary mother fucker playing eerie music on direct, wearing nothing but a mask and trying to bare fist fight us both...we run around for a good 2 minutes before we worked out what the hell was happening.. my mate saved the day with a fire axe... My 3rd interaction.. just completed our 1st ever run (not mod players) through balota, military base NWAF and across to the coast. finally have guns and ammo and havent seen anyone for about 4 hours. pretty sure we were in the south of berezino. and we notice zombie are being aggroed, run around the corner and see a guy with an axe and a mosin on his back being mauled by a zombie with 2 more closing in. We take out the 1st zombie and tell him to bandage and we mow down the next two.. have a nice chat offer a few items which he declines and tell him if he touches his gun before we leave, we'll drop him.. and then we hightail the hell out of there. Straight into our 4th interaction, find a guy holed up in one of the small towns and my mate runs into the building with me right behind "hi, how you going?" as we duck the axe the crazy man in swinging at us...my mate unleashes the M4 clip in close quarters in a panic.. and mows me down! and my character glitches and won't stand still, so bandages and saline wont work as apparently im moving while unconscious. his solution... .357 to the head. respawn and run back to my body, loot what i can and away we go again.. find a new spawn and our 5th interaction has started, have a chat offer assistance when BANG.. the spawn goes down right in front of us, we hightail for cover but my mate never gets there.. he goes down.. dead. I sneak around a building.. find the one of the shooters, unleash my M4... bang bang bang click click click.... forgot to reload. You Are Dead. My 6th interaction is when i find a guy on the roof of an office building in Berezino, and i get the drop on him with my Mosin and say Hi. guy hasnt got a Mic and types in return.. ok I'm cool with that. I tell him where to find a spare Mosin I found a few minutes ago and drop 5 rounds on the ground for him. And he offers me a "Thanx Friend" My 7th interaction which occured an hour or two ago, we were in the hills above the wrecked ship way up North, and I hate to say this but my Mate opens up fire on an unsuspecting fellow going about his business, It;s too late to worry about the morals and I open fire as well, the guy is winged but runs and finds cover. what ensues is a 15 minutes gun fight with positions being traded and rounds flying in both directions without any combat logging or ghosting. THIS IS WHAT DAYZ IS ABOUT!! My mate goes down to M4 fire after getting caught in a rock, respawns and runs like buggery to get back to me. I loop around for a better position to find that ol mate is now off the boat and circling through the forest, I'm taking snap shots with an unscoped mosin and missing badly.. he is running and blazing away with his M4. then a very tense 7 minutes passes with nothing happening and then i see movement.. and I land a hit with the mosin but he is still standing and running and I miss oh so many shots.... i run to the boat and head up for a vantage point.. movement in the trees while the enemy tries to scope me again... and it's over. He gets hit the head from behind with a wrench from newspawn mate. we unceremoniously loot his bodies, thank him for his valor and move on. -------------------------------------------------------------- I love the unpredictability and the player interactions that occur in DayZ, for the sake of a somewhat interesting read I left out the Multiple times i was spawn camped by armed guys and the many many new spawns that punched me in the face when i was a new spawn as well. also some of the abuse i copped... wow, glad my mother can't hear you boys.. she'd make you wash your mouth out with soap! To get the best out of this game my mate and i have a pledge, no matter what. we dont combat log.. never have never will, even if the other guy does and we get ghosted.. as my mate said to me.. fuck it, it's only gear. ------------------------------------------------------------ TL:DR: 1. KoS spawn camped 2. Freaky scary clown man trying to box us to death. 3. save a man from zombies, and leave him be 4. KoS attempt by new spawn which leaves me dead thanks to friendly fire 5 KoS'd 6 Friendly interaction. give ammo away , thanks Friend 7. A KoS attempt from our group, turns into a long and gruelling gunfire fight, and i would like to thanks this man for sticking around and seeing it out to the end, even when outnumbered. I really enjoyed it. it was tense and i was very very worried for my safety.
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I wouldn't mind 2 characters, as long as they could never play on the same servers. so I think you'll have to wait for private hives. I'd like one for playing by myself and another for when i play with mates, so that I don't have to spend 30 minutes trying to find them again, EVERYTIME we play.
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ahh... i just thought that must have been a mate.... makes sense now....
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uuhhh.... "bazaar bloodbath" but seriously good luck!
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I must admit, I like the premise of the idea. esp for a hard core server. guys who want 1st person only and realistic day cycle times should also be keen on this. I know I play with a friend and we have a small team speak server we use and I actually said to him the other day that with all the shit we talk and bitching at each other while playing, we should be dead a lot more! Have it a server option, with in game mute disabled. one of the issues would be the echo'ing of sound you get from trying to use two voips at the same time.
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is it not more the PvP'ers doing this? I would imagine those playing for "survival" would drink their fill then run north or inland...
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i like it. The other thing that could be done would be to have canteens able to be hung from bags or vests, as they quite often have straps or webbing (saving two spaces in your bag.. maybe a max of 2 canteens). not bottles though, they would have to go in bags