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PepeLumpardo

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Everything posted by PepeLumpardo

  1. PepeLumpardo

    Why DayZ is no survival game

    Progression Progression....what about "real" Progression?! to stay alive as long as possible would be rewarding IF: the longer your character lives the harder the game should be! Why? let´s take a broken leg, you can stop the pain using morphine, or you use a splint so you still can walk/run trough the wilderness but honestly we have no medical care here in our wasteland, so if there is progress then why not adding all injuries you had in the life of your toon, and the more injuries you had the more slower you are able to run(shacking when aming/need more food to stay healthy), so it would become more and more challenging to get on the top of the list of survivors in terms of time survived. this also would reward playing as a team ´cause the longer you wander the wilderness the more injuries add up the harder it gets, but with friends you will be able to survive another day as they could give you medical treatment or driving you around as you cannot move fast enough to outrun Zeds after the 10th bullet passed through your leg. everything degrades, so why should your toon prosper? ok maybe a playerbuild homebase could reduce the effects a little, but not at all. and it also would make bandits think twice about engaging someone as it is harder for bandits to make friends to get medical treatment. (sure there are also groups of bandits, and they should also get the benefit from working together, but it would make it harder for our fellow BF4 Players to run around the map shooting everything that moves) so if someone gets to the top of a leaderboard (which you can look at but don`t have to if you don´t care about) he can be sure he/she fought the harsh enviroment / 3-g brainers (yeah i talk about Zed´s...mmhh...do I? :D ) / or human maniacs better then someone else.... thats something i could be proud of, as it is a survivalgame and not a shooter, so the important thing is to survive not to add up kills, which will come along as you try to survive. so back to work now :) cya in chernarus PepeLumpardo
  2. Hello fellow survivors, feared (or was it hate??) bandits, admired heros out there my impressions of the standalone so far: ok the first days i played the game there was only night... some are comlaining about that and i can understand but for me i feel saver in the shadows of the dark. Also i`m pretty sure that there will be a way to alter the server time later. So first spawned in and i found myself inland, checking the surroundings i figured out it was Novy. Cool. so first thing to do heading west checking the military tents over in Stary. But there are no tents anymore?! maybe they are rotten, don`t know how many years i already wandered around in this apocalyptic wasteland so this eventually had to happen no matter what. ok so i went towards downtown of Stary to check the supermarket for food and other nice stuff. i arrived at the market about 30mins later and already fully packed. so many houses that want to be searched just beautiful. at the pigpen i found a shovel and at the front of the market there was a zombie waiting for a good beating. i smashed the shovel on his head and the Zed went down."yeah bitch take this" i thought and then "what the fuck?!?" when the Zed got up again. took me a lot more hits until he finally stayed on the ground, great experience!! also i love the new medical system. back at the mod me and a friend had a great time searching for antibiotics as he was infected. now with different blood types and all the other stuff you really have to work for your survival. what i think is great with this system is that it encourages ppl to play togehter and makes it harder for all the lone wolf sniper/killers. at least the bandits have to trust other bandits in order to get sufficent medical treatment. its not much, but at least a start as bandits have no drawbacks atm for being a bandit. maybe some of this mislead bandit souls will change sides after being killed by another bandit they offered help all the new lootable stuff is great, found milk powder and cornflakes...will be a great breakfast i think :) can opener is great, loosing some food when using alternative ways to open a can? also great (does it depend on the state of the tool (damaged/worn/pristine) how much is wasted?) now it takes some clicks and more time as in the mod to eat and drink...again, i like it, `cause i don`t plunge my head in my backpack in order to eat...no, i put it in my hand before eating, wired, but it works for me... Don`t like the multi-storey building´s anymore...to much work for to less loot...but thats cool :D its no kindergarden out there, its the apocalypse!! as said by someone in another thread there are to many Barracks atm. Ok there will be different weapons later but still many big guns to find. So you could A.) lower the amount of loot in the Barracks or B.) remove some Barracks. A possible way to provide (military-grade) weapons for the survivors could be to random spawn military convoys on the streets around Chernarus. For example: locals assembled a troop/convoy to hunt down zed`s (surely the outcome was bad) ---> hunting rifles/shotguns civil grade loot Police Roadblocks overrun by hordes of zed´s ---> low military grade weapons and equipment Military Convoy on the main roads ---> normal grade mil weapons and equipment + opportunity to scavenge engine parts or stuff Small Convoiys on side streets ---> even better items can be found but as the small convoiy may consist only of 2 vehicles which seperated from the main convoy it will be hard to find in the woods of chernarus supply boxes which where dropped prior to the chrash of a helicopter, so can be found in an radius of lets say some hundred meters around the actual chrashside as the crew tried to lower the weight in order to stay in the air. obviously with no success for them but that´s life isn`t it? about bugs, until now i didn`t found bugs which where not already reported, and the reported bugs i experienced are not fatal sure lost some stuff because of full inventory or because it was lying under a limb of a tree, but hey cmon at least there is more free space in my backpack again so i can scavenge more stuff...most likley more important stuff Will we be able to distill alcohol from rotten fuits? :D ok that`s for now and thanks for your attention :) cya in cherno! Pepe and always remember: War without fire is as boring as a sausage without mustard (Heinrich V.)
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