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Everything posted by hypergolem
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I did, even had to set everything to much lower settings... still bad :(
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Who needs berries when we have Tuna!!!
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Geez... are people blind or just dumb?
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Lately I'm finding tons of axes (both fireman and regular axes) in the so called Police Station. Not sure if it was the same before, but it surely looks like there are plenty in that building. Anyways it is funny how private houses have more medical items than can openers...
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Rolling Changelog: Stable Branch: 0.32.114557
hypergolem replied to rocket's topic in News & Announcements
Yeah... thank you for the spray paint... Now if we can be serious again, why don't you rather focus on Zombies (remember? those guys who are supposed to be deadly, dangerous, scary...oh and the game is called after them) and server hopping and combat logging... -
Oh really? Especially if that person was you, I guess, right? So one person can go around KoS, while the others run aimlessly in the beautiful Chernarus hills... yeah that is fun...
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Let's go Spartak!
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Whats going to be in 0.31.114160
hypergolem replied to Wernsley (DayZ)'s topic in General Discussion
Nothing! -
The best is when you find rotten bananas in pristine state...
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What maps would you want in the Standalone?
hypergolem replied to Draco122's topic in General Discussion
I would love to play in a northern New England based map. Like the coast of Maine or Vermont. I would definitely love Boston and surroundings but I'm sure it would be too difficult for the game engine to deal with all the structures. -
Yes, yes... you are awesome... now can you shut up... :))
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Cannibalism is either a tribal/cultural practice or it is an extreme and last resort when suffering from famine. I don't think it is something that would happen often in a situation like post zombie apocalypse in Chernarus... Food is still available in houses, there is still wildlife in the woods. It is simply not realistic. I vote NO!
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The chance of friendlies are higher up North. Do you agree?
hypergolem replied to crazyandlazy's topic in General Discussion
I don't think so. Usually whoever comes north is pretty well equipped and is less likely to try a friendly approach because of the fear of losing everything. -
Maybe they like you...
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Looking for standalone players.
hypergolem replied to Jack_Of_All_Trades's topic in General Discussion
Mature audience 14-18? Good luck with that... -
They wanted to go public with the alpha? Yes! Ok now they and everybody else must face the consequences. After all we paid $30 for this "testing" I know what alpha means but at the same time I feel I'm playing the mod all over again (inventory is better, some buildings were added, most of the buildings are now enterable). But zombies are laughable, weapons are not here, other stuff is not here. What are we testing here? The architecture of an engine that is basically Arma 2+ I don't see the Standalone experience different or much better than the original Mod.
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Dean "Rocket" Hall, may I ask a Favor?
hypergolem replied to Joseph1234's topic in General Discussion
The ps4 controller has also 2 analog sticks that would make for at least 4 of the buttons, plus it has a touchpad. I don't think it would be a problem -
Based on what I see, the current situation of the Alpha and all the things that need to be fixed, added, changed I think it will be at least one more year or a year and a half before the game will go into Beta mode... Pretty sad... before we reach Beta most of the people will leave the game.
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Anyone else being mobbed by invisible zombies?
hypergolem replied to KC_Admiral's topic in General Discussion
I just got killed by invisible zombies... -
Lets make it a little easier for the Devs
hypergolem replied to chris_heyward's topic in General Discussion
Add to the poll: Fix the damn zombies... It is a zombie survival game after all... The zombie threat is laughable, zombies walk through walls and hit you through wall... I just killed by an invisible zombie the animations are terrible it is hard to say if you are hitting successfully and if you are being hit by a zombie Start fixing these things then we can talk about the rest. -
Same here, cannot enter any server and before that I was rubberbanding as hell, lag, could not open doors etc etc.
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I feel thirsty. ..I feel nothing. ..
hypergolem replied to Wisebeard91's topic in General Discussion
By the time everything will be sorted and fixed nobody will play it anymore... -
Any Squads/Clans etc. Need a DAYZ, ARMA2 & 3 VET?
hypergolem replied to wolf-yiggy's topic in General Discussion
Me and my teammate are looking to make the duo into a trio and more. I'm a DayZ veteran with deep knowledge of the territory, my teammate is good at close range combat. We are fully geared at the moment (I have a Mosin with both a long range scope and a PU scope) If interested add Hypergolem on steam. -
What should I do if I start out in that spawn northeast of Tulga?
hypergolem replied to Omni123's topic in General Discussion
I would go up the coast a bit till you reach the three valleys area, then head inland cut across the hill towards Dolina and then again across the hill towards the Factory that is between Polana and Orlovets the to Polana, it has a grocery store and some bigger town residential buildings. At that point you can decide if going to Berezino and NEAF or head West towards Stary Sobor and NWAF -
PSA: If you put "No KoS" in the title of your server, I'm going to favorite it and stop in every day to kill at least one person
hypergolem replied to ZedsDeadBaby's topic in General Discussion
It says no KoS... it doesn't mean there are no clans fighting or other kind of killing...