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Zacharybinx34

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About Zacharybinx34

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  1. Zacharybinx34

    Dayz - The engine of disconnected unresponsive controls

    You are a strange and silly little man then.
  2. Zacharybinx34

    Dayz - The engine of disconnected unresponsive controls

    NO! You insulted him by not thinking Dayz is perfect. APOLOGIZE NOW!
  3. Zacharybinx34

    Dayz - The engine of disconnected unresponsive controls

    Already did that. Hence this post. Not trolling.
  4. Zacharybinx34

    Dayz - The engine of disconnected unresponsive controls

    Honestly, the game doesn't feel much better than WARZ did...
  5. Zacharybinx34

    Dayz - The engine of disconnected unresponsive controls

    And Fanboys are the worst thing ever for improvement being made.
  6. Zacharybinx34

    Dayz - The engine of disconnected unresponsive controls

    This is completely false, where are you getting this information from?
  7. Zacharybinx34

    Dayz - The engine of disconnected unresponsive controls

    Saying "get used to it" is a pointless response. Why get used to bad controls? Sure you can, but that's a bad "feature" of a game.
  8. Zacharybinx34

    Dayz - The engine of disconnected unresponsive controls

    MMO-RPG's do this kind of stuff al the time. I'm not sure why you people are saying that only ARMA Engine can do this.... that's blatantly false.
  9. Zacharybinx34

    Dayz - The engine of disconnected unresponsive controls

    Weighted movement is bad in every aspect. It makes you feel out of control and disconnected from your character.
  10. DayZ is a brilliant, BRILLIANT, concept. But after experimenting with the alpha I have the following concerns. - Graphics are not what make or break a game, but they are nice - this game looks like it is a 2004 release. - Relating to graphics, everything looks so blurry it makes my eyes water - even with turning graphics up high. - The movement feels like I'm not at all in control of my character (first-person is the worst, but 3rd isn't much better). Snappy controls are a must have for any modern game - Dayz is one of the worst I have ever experienced for snappy controls, very un-responsive. - The game needs a tutorial (I know this is Alpha, and they will probably make one eventually, but just giving my advice. - The game's camera has a bizarre FISH EYE look to it, no matter what the FOV is at. I am just curious why the team went with the Arma engine? Why not an engine like Unreal where it feels much more fluid and doesn't look terrible? Now, I know it's Alpha, but that's irrelevant. My point of this post is to provide constructive criticism.
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