ReDim42
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4 NeutralAbout ReDim42
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Germany
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I can confirm that The novy sobor spawn is working amd The east is The spawn Area because i respawmed 12 Times and never spawned behind (west Side of electro) always kamyshovo to berenzino, two Times novy sobor. Sry for my Bad english. Greetings ReDim42
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Hi, i dont read the posts infront of mine But one important advice: avoid using any kind off light to avoid fast and much respawning. Greetings Bandit: Redim42
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Happend yesterday to me The Guy with The mosin was Shooting a Mate ... i spotted him and just wanted to shoot. He disconnected because he saw what we are doing. I decided to crouch in The Tower (no way to Hit me) ..... then You are dead Message Comes up. My Mate want to save my loot But my corpse wasnt there. It is a Bug.
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$20,178,270.00 and 14 days later and this is looking alot like what war z did
ReDim42 replied to Eventus's topic in General Discussion
War Z is cod with Zombies. More like in day z. -
Is that going to be the real Dayz Standalone??
ReDim42 replied to johnymst's topic in General Discussion
The laggs in cherno ans electro are not engine based. Is your Computer, for me there are 50 fps with a HIS 6950 and AMD Phanom x2 3,2 ghz. The Bugs will be solved when they get Reported with a well description about The Bug. Greetings ReDim42 -
/Close or what ever to do, to clean up KoS threads. Please Edit: Post here: http://forums.dayzgame.com/index.php?/topic/154460-so-kos-official-sa-kos-discussion-topic/
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Still u wont See that far and good. Last time i plaied at a Server with Nice night Settings. There i had Gamma brightness and clouds off and it was still Dark. Seems like the Server cofiguration can Change alot.
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Srsly for People who dont Play at night, they should stop plaing this Game. Cause night is the cool Thing in this Game. Stealth killing ans scaring People are so Much Fun. If they remove the abuse of brightness and gamma Much is done. Greeting ReDim42
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Happenz but the Problem was already listed in the upcoming development to avoid brightness and Gamma Advantage. The clouds may be a Point to remove in Options. At all wait for the upcoming development ans use the search Funktion to avoid double Poster Topics. #Close Greetings ReDim42
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Hi may update ur graphic-card Software (Drivers) to prevent this Aspekt Other way try to enable 3D Settings or something in ur AMD catalyst Firmware for radeon (if amd graphic Card) this should also be available vor nvidia. If is still remains Play with the Game Settings. More suggestions i cant suggest. Greetings ReDim42
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In your perfect game, how big do you want servers to be?
ReDim42 replied to vrsick's topic in General Discussion
Hi i just would prefer 124 to max. 200 due to the big map and the new enterable buildings. No one need to stay at the beach. Just remove military at spawn region and add more inland farm or something. -
fast and highly observant zombies are bad for the game
ReDim42 replied to Antiklimax's topic in General Discussion
An example for the zombies: Take Resident Evil: Apocalypse. There are humters (strong), dogs (fast) and the zombies slow but many. In the movie the sentence "They are to many, get outa here" i want to tell my group after killing 20 of them. Maybe project nemesis or something for a bozz zombie to realize PVE. The attention radius should be lower then now for normal zombies. Hunter should have a higher one. Dogs a lower radius but a high smell radius. Greeting ReDim42 -
Hmm nice argument to let it a loot spawn. But it should be very rare (millitary only) and modify able to get back to the crafting system. I guess this could be a solution to the split feelings. Greetings ReDim42
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Remove thrid person is great for the game feeling at all. An idea for adding choppers: Add choppers but hold an amount limit of 1 or 2, make them realy realy hard to repair (rare reapir parts like main rotor -> Split the item) so most people dont try to begin it. Add a kind of skill system for vehicles (not sure if it is a good idea) but it is an idea. Greetings ReDim42
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Seems legit to avoid everyone is moving around with it. Added disadvantages to the first post. And rarity ideas.