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Everything posted by DeceasedPath
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With the long range scope attached to my Mosin it is so inaccurate it is unusable. I missed several shots at 150 to 300 meters away. Not just on moving targets, but still targets as well. I took two shots at someone's chest. The first shot shot high right, the second was high left. The scope is in Pristine condition. Is this just a bug or is there something I'm missing?
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Dayz Bird Mating Dance footage... what?
DeceasedPath replied to hexington's topic in General Discussion
lol...I mean what? -
Amen! Devs, we have paid you and we have spoken. You know, when you can ;)
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Does the standalone run better than the arma?
DeceasedPath replied to khodan's topic in General Discussion
As of now. No. -
Yea. Just give it a day or two. Until then I'll be playing something else.
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Don't forget the Xbox -2.
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I'd love to see it, but BI doesn't have the best track record with solid engines.
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Mods! Can we have a suggestions thread please?
DeceasedPath replied to combatcomm1's topic in General Discussion
Cool. Looking forward to it. -
Wtf...Is this your biggest complaint of the game?
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No. Do I look like Bear Grylls?
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If traveling I have to stop every 500-1000 meters or so and leave/rejoin the game or I will either rubber band back a huge distance or my character locks up and spins around. When this happens my character spins until I have to Alt+F4 because all controls are locked up.
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Yea happens to me every time I log off a server.
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A helmet and or vests also provide a small amount of protection from ballistics.
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Sometimes my character doesn't save and I come back as a freshspawn!
DeceasedPath replied to treirk's topic in General Discussion
Yea kind of sucks. It's happened to me two times today so far. -
Sometimes my character doesn't save and I come back as a freshspawn!
DeceasedPath replied to treirk's topic in General Discussion
I keep having a problem where I will randomly start as a new spawn after starting my game back up. Normally happens after a server goes down or I haven't played in an hour or so. Anybody else having this problem? -
Merino's In-Depth Video Guides (Feb 11th: Updated to 0.34.115106 New Status Indicators, Rebalancing of Hunger, Thirst, Stomach, Blood and Health Reg)
DeceasedPath replied to (TMW) Merino's topic in New Player Discussion
This should be pinned! -
I think it would be cool to have some military loot in residential areas. Not saying I want AS50s laying in the streets, but it would be cool to lower loot chances in bases and airfields and increase it in some coastal cities. I'm not saying a ton of loot. Maybe like a assault vest and two guns per major city. Make it extremely rare, but not too rare that people just flood the bases. Let me know what you think. If you don't like it please let me know why in an intelligent manor.
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Military loot in residential areas
DeceasedPath replied to DeceasedPath's topic in General Discussion
Exactly. Right now the only reason to not head straight to a military base is either not wanting to get shot or nostalgia of a certain area. No incentive to search anything else. -
You obviously haven't read the whole thing, or you just don't understand it.
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Not saying that at all. I just think the spawns should take up the whole coast. Not always spawn North of Electro.
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These spawn changes are terrible. I spawn so far up North on the East coast every time it takes me 45 minutes of running just to get to the Cherno area. Now I understand that I shouldn't spawn there every time, but there needs to be some balance. All I see is people trying to kill themselves over and over just to get a good spawn.
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I thought Canadians were supposed to say "souri"
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Yea why spawn everyone on the east coast?
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Wow. Nice constructive criticism guys. Read the whole thing. I'm just tired of being in the same spot over and over. A change would be nice.