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DeceasedPath

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Everything posted by DeceasedPath

  1. DeceasedPath

    Is the Magnum even in the game?

    Same with the shotgun. probably next patch.
  2. Disclaimer: I realize the game is in alpher. I only say this as I believe it would be a cool addition much further down the line. I think once the reputation type system is implemented it would be cool for zombies to be more willing to attack bandits at a longer distance. To keep this real perhaps when you are killing players and looting them you get your hands bloody which in turn attracts more zombies. Just an idea that I thought would be cool.
  3. DeceasedPath

    An interesting idea for a later time

    I now agree. Please read above. Thanks for your informative insight.
  4. DeceasedPath

    An interesting idea for a later time

    I agree. Not just for bandits, but for all blood on clothing.
  5. DeceasedPath

    An interesting idea for a later time

    Not so much as a solution to bandits, but maybe it makes me think twice before killing a player if I notice multiple zombies around him. I see the point with having zombies blow past you to get a bandit. Just a idea I had that I thought was kind of cool.
  6. DeceasedPath

    Military bases need more zombies

    Everywhere needs more zombies. We will just need to be patient.
  7. DeceasedPath

    Night time In Dayz SA and your thoughts?

    I think once NVGs are added I will be more willing to play on a night time server.
  8. DeceasedPath

    Rarest Item?

    I'd have to say a can opener. I always end up with around 8 cans of food while starving before I find one. I normally have a screwdriver as backup until I find one.
  9. DeceasedPath

    How MOUT has changed (Military Operations in Urban Terrain)

    Yea this is one of my favorite aspects over the mod. With so many floors and rooms when you hear footsteps you don't think "He is about to come in this door I'm aiming at", its "Where the f*ck is this guy".
  10. DeceasedPath

    Dayz Wallpaper

    Nice man.
  11. DeceasedPath

    Hacking I'm F^&king tired of it.

    Just calm down man. Seems more like a bug than a hack. I've probably logged about 24-30 hours and haven't seen or heard about a hacker yet.
  12. DeceasedPath

    Am I not healing due to a glitch?

    I believe its f1 to sit. Also, to my knowledge you cannot check energy levels.
  13. DeceasedPath

    Am I not healing due to a glitch?

    Two days ago I got shot and bandaged up and ate what seemed to be 20 cans of food and 6 canteens of water(exaggeration). The "Healing" indicator did not come on for a good 20 minutes after being stuffed. Not sure if it's because I fully stopped moving or just luck.
  14. DeceasedPath

    Mosin with Long Range Scope

    You obviously didn't read the entire thread. Wind does not affect bullets by that much. Also, wind doesn't change directions between every shot nor does it blow up or down. It is an accuracy problem. Not wind.
  15. DeceasedPath

    Mosin with Long Range Scope

    Yea give us proof of this lol.
  16. DeceasedPath

    Accuracy should be next patch

    Obviously people are having problems with it. If you don't believe me do an accuracy test yourself. There's even video proof of shots going way away from cross-hairs at short distances.
  17. DeceasedPath

    Accuracy problem

    Been posted a few times(myself included), but you are right.
  18. DeceasedPath

    Accuracy should be next patch

    I had similar results with all pristine gear.
  19. DeceasedPath

    Mosin with Long Range Scope

    Thanks for the help, please let us know what you find.
  20. DeceasedPath

    Mosin with Long Range Scope

    They have fixed this I believe, the way I've found is to test using a pole or something distinct. Also, Wind would always affect the shot in the same way, not in a scattered pattern.
  21. DeceasedPath

    Mosin with Long Range Scope

    Just adjusted it, doesn't explain the side to side movement of the bullet(tested on a pole). These are supposed to be accurate rifles, not have the behaviors of a pistol. Hopefully they fix it at some point.
  22. DeceasedPath

    Mosin with Long Range Scope

    No I didn't. I'll try that. Didn't think it mattered at such a short distance.
  23. DeceasedPath

    combat logging: a constructive thread ?

    Great idea Betabyte. 120 seconds may be a bit long imo, but very good idea. Hopefully something happens like this.
  24. DeceasedPath

    mosin long range scope where anyone seen found?

    I've found a lot of scopes in the construction sight East of Cherno.
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