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Entelecy

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Everything posted by Entelecy

  1. Bugs:- -I'm haven't played the game enough to comment. Features:- -some form of melee abilities. Empty handed or weaponed. For quietness; for when ranged weapon is down ; for pushing Z's etc -a few realistic visual cues showing the past purpose of a building/room. Also the building's purpose should be logical in context to the other buildings (City planning). ie A lunch room may be identified by bench tables or old sign, which may lead to discovering an attached full kitchen and food storage. This lunch room logically may be in a ship yard. (These points may not be valid in a town abandoned for decades). Great Mod regardless, Thanks
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