It's most definitely not fine, it's turning new people away from the game, causing others to think they're having display issues & all around provides a pretty shitty first experience. Do you know how many people bought DayZ, but didn't play it for the first few hours of release due to 80% of the servers being night-time? It was a lot more than you think. Don't get me wrong, I kinda enjoyed night-time after finding a headlamp for the first time, that is.. until the battery died & It went back to being almost unplayable. I invited a friend who never played DayZ before into the game with me & she quit about 5 minutes later saying it was frustrating & she would rather play rust. I'd rather sacrifice realism & immersion in exchange for a little play-ability something like this, which in return would bring the game more sales/popularity. Even though I feel the screenshot above is too bright & colorful for night-time, it makes the game look good & in an industry where 50% of what makes a game good is its graphics, it's a much better option than what it is now. (Maxed Gamma/brightness) Something needs to be done about night-time, it's not even remotely close to fun stumbling around in the dark, even if it does 'feel' right & puts you on the edge of your seat, it's borderline unplayable.. EDIT: Just found a gas-lamp & tried it out on night-time server, it's kinda awesome but makes you a very bright target seen for miles..