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Aussie Bogan

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Everything posted by Aussie Bogan

  1. Aussie Bogan

    Control issues (Regarding mouse sensitivity)

    It would be great if we could have a Moderator/Dev team member comment on this topic :D
  2. Aussie Bogan

    A list of small complaints/issues.

    How is this productive???? Etherimp i completely agree with your points on identifying possible areas where the game can improve and the importance of this. Honestly how can this game improve if we stick out heads in the sand YELLING 1. Alpha 2. Alpha 3. Alpha 4. Alpha 5. Alpha 6. Alpha 7. Alpha 8. Alpha Hiding behind that word doesn't do S#!@
  3. Aussie Bogan

    Blood Splatters / Pools

    I guess I'm all for blood splatters.. How about we add mutilated bodies and decapitated heads etc etc :D I'm personally all for these things but the majority may beg to differ....(Which is fair enough) On another note it would be great if blood was actually viable on ones shirt or body depending where he or she was injured. I guess the question is "How realistic do we want this game to be?"
  4. Aussie Bogan

    Control issues (Regarding mouse sensitivity)

    I think you hit the nail on the head with this statement ;) From what you describe i appear to be suffering from it as-well to some degree. Not to mention the fact i can set the Y-axis and X-axis exactly the same speeds (according to the chart) yet i find the Y=axis way faster than the X-axis. - _- This needs looking into... Something clearly isn't right >.>
  5. Aussie Bogan

    Control issues (Regarding mouse sensitivity)

    So from some of the comments listed here, it appears the SA version needs a bit more work within the basic mouse sensitivity. Great! I'm not the only one seeing that their could be possible improvement. I truly hope more than just the "Known Mouse acceleration issues" will be addressed. I believe in order for this game to really flourish the Dev's really have to concentrate on fixing/polishing the important basics within this Alpha period.
  6. Aussie Bogan

    Control issues (Regarding mouse sensitivity)

    Fair point.. I guess my intentions aren't to do 360 quick scopes anytime soon.^^ I'm personally finding this sensitivity un-even and inaccurate even when comparing Dayz Standalone to Arma 2 Dayz mod. I truly wonder, If this current configuration menu regarding Y-axis X-axis, smoothing, dead zone aiming is really relevant, useful or even functioning properly within Day Z standalone... (Should the Dev Team review this current system perhaps since is Alpha???) PS: I am much enjoying playing Dayz standalone so far but my only issue is the mouse sensitivity mechanics.
  7. Aussie Bogan

    Control issues (Regarding mouse sensitivity)

    So am i the only one having this problem at the present moment ?? :/ Like is there a way i can make the sensitivity as accurate and smooth like other games i play for example Battle field 4 ??
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